{"id":1427,"date":"2009-11-07T21:05:23","date_gmt":"2009-11-07T19:05:23","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=1427"},"modified":"2009-11-07T21:05:23","modified_gmt":"2009-11-07T19:05:23","slug":"making-a-ladder-in-cheetah3d","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=1427","title":{"rendered":"Making a ladder in Cheetah3D"},"content":{"rendered":"<p>I&#8217;ve been busy working on a new kit, the castle kit, and I needed a ladder, so I quickly made a new one in Cheetah3D, and this is a quick how to.<\/p>\n<p><!--more-->So, we start up <a href=\"http:\/\/www.cheetah3d.ciom\/\" target=\"_blank\">Cheetah3D<\/a>, and create, guess what?, yes, a box.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/la1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1433\" title=\"la1\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/la1.jpg\" alt=\"la1\" width=\"350\" height=\"358\" \/><\/a><\/p>\n<p>We reshape the box as a tall square pole, and set the polygons to pretty few, like 5 divides on each side.<br \/>\nWe the n make it a editable polygon object, and use catmul subdivide, which will make it a little rouded.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/la2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1432\" title=\"la2\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/la2.jpg\" alt=\"la2\" width=\"188\" height=\"345\" \/><\/a><\/p>\n<p>Now, we make a coy of the pole, move it one square to the left, and make a second copy of the pole, that we rotate 90 degrees and size to fit as steps.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/la3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1431\" title=\"la3\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/la3.jpg\" alt=\"la3\" width=\"288\" height=\"237\" \/><\/a><\/p>\n<p>Now, we use the Array object, and repeat the step 10 times over the whole length of the ladder.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/la4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1430\" title=\"la4\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/la4.jpg\" alt=\"la4\" width=\"173\" height=\"500\" \/><\/a><\/p>\n<p>o, we have a ladder, now we need s texture.<\/p>\n<p>We fire up <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a> and use a good wood filter, <em>Wood Generator<\/em>. Setting the texture to look a little worn, like this.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/la5.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1429\" title=\"la5\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/la5.jpg\" alt=\"la5\" width=\"300\" height=\"300\" \/><\/a><\/p>\n<p>So, here is our ladder, after render and adding show drop shadow using <a href=\"http:\/\/www.omnigroup.com\/applications\/omnigraffle\/\" target=\"_blank\">OmniGraffle<\/a>.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/newladder-4e.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1434\" title=\"newladder-4e\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/11\/newladder-4e.png\" alt=\"newladder-4e\" width=\"370\" height=\"216\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been busy working on a new kit, the castle kit, and I needed a ladder, so I quickly made a new one in Cheetah3D, and this is a quick how to.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[12,13,10],"class_list":["post-1427","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-cheetah3d","tag-filterforge","tag-omnigraffle"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/1427","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1427"}],"version-history":[{"count":4,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/1427\/revisions"}],"predecessor-version":[{"id":1438,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/1427\/revisions\/1438"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1427"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1427"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1427"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}