{"id":1993,"date":"2009-12-16T07:50:39","date_gmt":"2009-12-16T05:50:39","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=1993"},"modified":"2009-12-16T19:42:10","modified_gmt":"2009-12-16T17:42:10","slug":"making-a-river-canyon-in-dundjinni","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=1993","title":{"rendered":"Making a river canyon in Dundjinni"},"content":{"rendered":"<p>Today we&#8217;re gonna break to something very different. No more map props today, but I am gonna show you a technique based on the almost classical cisticola walls that I have shown before. We&#8217;re gonna make a truly natural looking canyon with running water.<\/p>\n<p><!--more-->First, we scrutinize <a href=\"http:\/\/www.cgtextures.com\/\" target=\"_blank\">CGTextures<\/a> for some great looking pictures to use as a base for our work. We need foamy water and an edge.<\/p>\n<p>I found four different pictures, two of each kind, that was perfect for what I am going to do with them. These are scaled down, the original ones are about 3000&#215;2000 pixels.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1995\" title=\"rc1\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc1.jpg\" alt=\"rc1\" width=\"300\" height=\"199\" \/><\/a><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1996\" title=\"rc2\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc2.jpg\" alt=\"rc2\" width=\"300\" height=\"199\" \/><\/a><\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1997\" title=\"rc3\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc3.jpg\" alt=\"rc3\" width=\"300\" height=\"226\" \/><\/a><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1998\" title=\"rc4\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc4.jpg\" alt=\"rc4\" width=\"300\" height=\"198\" \/><\/a><\/p>\n<p>So, now we cut smaller pieces of the pictures. We cut about six or seven different water pieces, and dirt pieces, and about ten different pieces of the edge.<\/p>\n<p>Now, we run one of my home brewed filters for <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a>, and blur edges of a picture and give it a pretty randomized edge.<\/p>\n<p>This is how the different pieces look, a small pick of each type displayed here, against white background, as transparent png images are were bandwidth consuming.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc5.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1999\" title=\"rc5\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc5.jpg\" alt=\"rc5\" width=\"450\" height=\"363\" \/><\/a><\/p>\n<p>Some water overlays<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc6.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2000\" title=\"rc6\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc6.jpg\" alt=\"rc6\" width=\"450\" height=\"409\" \/><\/a><\/p>\n<p>Some stone overlays<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc7.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2001\" title=\"rc7\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc7.jpg\" alt=\"rc7\" width=\"500\" height=\"298\" \/><\/a><\/p>\n<p>And some of the important edge overlay.<\/p>\n<p>Now, we start Dundjinni, and just fill an area with your favorite forest foliage, and then draw a about 10 feet (2 squares) wide riverbed, using another stony ground texture. I used these two, with 6-8 variations in each set, showing just one of each here. Those were made using <a href=\"http:\/\/www.luxology.com\/imageSynth\/\" target=\"_blank\">ImageSynth<\/a> as I have described before.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc8.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2003\" title=\"rc8\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc8.jpg\" alt=\"rc8\" width=\"200\" height=\"200\" \/><\/a><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc9.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2004\" title=\"rc9\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc9.jpg\" alt=\"rc9\" width=\"200\" height=\"200\" \/><\/a><\/p>\n<p>One riverbed watery stones texture and one wood ground with flowers and dirt. I also added a few stones to the ground of the canyon, to give it a more wild look.<\/p>\n<p>OK, now, we start to build the canyon. first, we add the dirt overlays on the &#8220;wall&#8221; of the canyon on both sides. making them as a cover object, we can just Control-Click to get a random item from the set, at a random rotation, exactly what we need.<\/p>\n<p>Then, we do the same thing with the water overlays, in at the bottom of the canyon. Now, we carefully place the edge overlays, aligning them so we build a nice edge. This is the most time consuming part of the whole operation, but worth every second when you see the result.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc10.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2005\" title=\"rc10\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/rc10.jpg\" alt=\"rc10\" width=\"500\" height=\"396\" \/><\/a><\/p>\n<p>This is the result, and it is built using Dundjinni. I really hope you liked this, cause I do.<\/p>\n<p>Now you may wonder what prevented me from doing this is <a href=\"http:\/\/www.omnigroup.com\/applications\/omnigraffle\/\" target=\"_blank\">OmniGraffle<\/a>, nothing. But I just felt that I should do this one in Dundjinni, and mostly because Bogie, who won the last map competition at the Dundjinni forums, selected that the next theme is waterfront, and this is a little start for my waterfront map.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today we&#8217;re gonna break to something very different. No more map props today, but I am gonna show you a technique based on the almost classical cisticola walls that I have shown before. We&#8217;re gonna make a truly natural looking canyon with running water.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[17,13,16],"class_list":["post-1993","post","type-post","status-publish","format-standard","hentry","category-mapmaking","tag-dundjinni","tag-filterforge","tag-graphicconverter"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/1993","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1993"}],"version-history":[{"count":11,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/1993\/revisions"}],"predecessor-version":[{"id":2014,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/1993\/revisions\/2014"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1993"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1993"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1993"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}