{"id":2020,"date":"2009-12-23T09:47:17","date_gmt":"2009-12-23T07:47:17","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=2020"},"modified":"2009-12-23T09:47:17","modified_gmt":"2009-12-23T07:47:17","slug":"making-trees-in-bryce-take-two","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=2020","title":{"rendered":"Making trees in Bryce &#8211; take two"},"content":{"rendered":"<p>Hello,<br \/>\nI&#8217;m back with making trees in <a href=\"http:\/\/www.daz3d.com\/i\/software\/bryce?_m=d\" target=\"_blank\">Bryce<\/a>. Last time, when we were doing the Marda-Zam adventure, I showed you a way to do the alpha masking of trees, and told you I wasn&#8217;t very satisfied with the outcome.<\/p>\n<p><!--more-->I learned the other day, on the way to a christmas lunch with some business associates, from a guy who is a graphic designer how to do it properly.The basic trick is to use the <strong>Object Mask<\/strong> option in Bryce.<\/p>\n<p>So, I create a tree using the tree maker GUI, and remove all grounds and use a black backdrop. I think making a greenish or grass backdrop will work even better, and I will try that too. The tree itself looks like a Lovecraftian bush from the woods outside Arkham.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/bt01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2024\" title=\"bt01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/bt01.jpg\" alt=\"bt01\" width=\"350\" height=\"320\" \/><\/a><\/p>\n<p>Now, after the render is done and I&#8217;ve exported the image, I enable the little setting in the render menu, <strong>Object Mask<\/strong>.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/bt02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2022\" title=\"bt02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/bt02.jpg\" alt=\"bt02\" width=\"221\" height=\"400\" \/><\/a><\/p>\n<p>I run the rendering again, and I get this.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/bt03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2023\" title=\"bt03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/bt03.jpg\" alt=\"bt03\" width=\"350\" height=\"359\" \/><\/a><\/p>\n<p>Invert it using your favorite image program, and then set it as the alpha channel for the tree picture. Now, we need some drop shadow, top down drop shadow, and I use <a href=\"http:\/\/www.omnigroup.com\/applications\/omnigraffle\/\" target=\"_blank\">OmniGraffle<\/a> for that this time.<\/p>\n<p>The result (put on white background as jpeg to save bandwidth, and scaled down to be about 5 foot in diameter in <a href=\"http:\/\/www.dundjinni.com\/\" target=\"_blank\">Dundjinni<\/a>, looks like this:<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/btfinal.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2047\" title=\"btfinal\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/12\/btfinal.jpg\" alt=\"btfinal\" width=\"300\" height=\"286\" \/><\/a><\/p>\n<p>We will probably make something more with this, stay tuned.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello, I&#8217;m back with making trees in Bryce. Last time, when we were doing the Marda-Zam adventure, I showed you a way to do the alpha masking of trees, and told you I wasn&#8217;t very satisfied with the outcome.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[20,17,13,10],"class_list":["post-2020","post","type-post","status-publish","format-standard","hentry","category-mapmaking","tag-bryce","tag-dundjinni","tag-filterforge","tag-omnigraffle"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/2020","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2020"}],"version-history":[{"count":6,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/2020\/revisions"}],"predecessor-version":[{"id":2052,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/2020\/revisions\/2052"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2020"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2020"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2020"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}