{"id":2655,"date":"2010-02-01T07:00:54","date_gmt":"2010-02-01T05:00:54","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=2655"},"modified":"2010-01-26T20:28:04","modified_gmt":"2010-01-26T18:28:04","slug":"making-a-map-in-dundjinni-%e2%80%93-part-eight","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=2655","title":{"rendered":"Making a map in Dundjinni \u2013 part eight"},"content":{"rendered":"<p>Today, we&#8217;re gonna make some final touches to our Eastport map, then I will make something I&#8217;ve been thinking of for a long time, which I really saw the need for during this map, more bushes. I will make some using <a href=\"http:\/\/www.daz3d.com\/i\/software\/bryce?_m=d\" target=\"_blank\">Bryce<\/a>.<\/p>\n<p>But first, I said I needed some burrows to the south part of Eastport, and I did find a few, made by the very talented Greytale, at <a href=\"http:\/\/www.greytale.com\/\" target=\"_blank\">Greytake&#8217;s nook<\/a>.<\/p>\n<p><!--more-->So, we start pick those burrows from the <a href=\"http:\/\/www.dundjinni.com\/\" target=\"_blank\">Dundjinni<\/a> site, and install them into Dundjinni, and then we place them on the map. I also made some changes to the grass here, putting a new grass texture and adding some bits and pieces of cover grass spots and stones, to make it feel a little wilder.&#8217;<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2657\" title=\"ep8-01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-01.jpg\" alt=\"\" width=\"450\" height=\"456\" \/><\/a><\/p>\n<p>Look at this burrow, very good, as you can see this is a screen shot from Dundjinni. Now, I made a bunch of more ivy using <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a>, so I could cover more of the map.<\/p>\n<p>This is the ruined temple, overgrown on the map, with a little lighter version of the ivy.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2658\" title=\"ep8-02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-02.jpg\" alt=\"\" width=\"450\" height=\"596\" \/><\/a><\/p>\n<p>And here is the central ruins of the once so proud town of Eastport, covered on vegetations.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2659\" title=\"ep8-03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-03.jpg\" alt=\"\" width=\"402\" height=\"606\" \/><\/a><\/p>\n<p>I think I&#8217;m pretty done with the Eastport map now, can&#8217;t see anything to add that will make it better.<\/p>\n<p>So, as I said before, I need some more bushes, and I started up Bryce, and then I used some of the predefined bush that come comes with Bryce, and added them together to build a little bigger bush.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2660\" title=\"ep8-04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-04.jpg\" alt=\"\" width=\"450\" height=\"450\" \/><\/a><\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-04.jpg\"><\/a>This is the bush cluster, or one of 12 different, each using a different setup and different texture, and some with additional flower added.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2661\" title=\"ep8-05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-05.jpg\" alt=\"\" width=\"450\" height=\"450\" \/><\/a><\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-05.jpg\"><\/a>And this is the object mask rendered in Bryce. By inverting the mask and setting it as alpha channel using GraphicConverter, I made a bunch of nice bushes, the sized them correctly, about 4-5 feet (Dundjinni scale).<\/p>\n<p>This is from Dundjinni, showing some bushes on a grass texture I did before.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2662\" title=\"ep8-06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/01\/ep8-06.jpg\" alt=\"\" width=\"450\" height=\"450\" \/><\/p>\n<p>I think they look good. Tomorrow, we&#8217;re gonna map up some of the interesting places underground here in Eastport, but I think we&#8217;ll start with making some new tile textures.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today, we&#8217;re gonna make some final touches to our Eastport map, then I will make something I&#8217;ve been thinking of for a long time, which I really saw the need for during this map, more bushes. I will make some using Bryce. But first, I said I needed some burrows to the south part of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[20,17,13],"class_list":["post-2655","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-bryce","tag-dundjinni","tag-filterforge"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/2655","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2655"}],"version-history":[{"count":3,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/2655\/revisions"}],"predecessor-version":[{"id":2664,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/2655\/revisions\/2664"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2655"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2655"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2655"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}