{"id":2862,"date":"2010-02-17T07:00:58","date_gmt":"2010-02-17T05:00:58","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=2862"},"modified":"2010-02-11T11:19:07","modified_gmt":"2010-02-11T09:19:07","slug":"the-never-ending-tavern-%e2%80%93-part-ten","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=2862","title":{"rendered":"The never ending tavern \u2013 part ten"},"content":{"rendered":"<p>Today, stoves, red hot gloving stoves for making food in the tavern kitchens.<\/p>\n<p><!--more--><\/p>\n<p>We start by making a few new textures, the same way we did yesterday, in <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a>. I need a different looking texture for the stove than I had for the Fireplace yesterday. First, I make a clean version of the texture.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2870\" title=\"gt10-01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-01.jpg\" alt=\"\" width=\"350\" height=\"350\" \/><\/a>&#8216;<\/p>\n<p>Then I run it through my soot filter.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2871\" title=\"gt10-02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-02.jpg\" alt=\"\" width=\"350\" height=\"350\" \/><\/a><\/p>\n<p>And here is the bumpmap, used for both textures.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2872\" title=\"gt10-03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-03.jpg\" alt=\"\" width=\"350\" height=\"350\" \/><\/a><\/p>\n<p>When I&#8217;m at it, in FilterForge, I render a new glowing coal texture.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2873\" title=\"gt10-04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-04.jpg\" alt=\"\" width=\"350\" height=\"350\" \/><\/a><\/p>\n<p>So, now we start <a href=\"http:\/\/www.cheetah3d.com\/\" target=\"_blank\">Cheetah3D<\/a>, and make a stove. Basically, it is done by making a box, set a rather large polygon count, like 15x15x15, then copy shrink remove using a Boolean, as I&#8217;ve done so many times before. Now, I add texture to it, add a Relief object that I shrink to fit, and then add a bunch of boxes, shaped like bars, adding an old iron texture to them.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2875\" title=\"gt10-06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-06.jpg\" alt=\"\" width=\"350\" height=\"375\" \/><\/a><\/p>\n<p>This is the top down view of the stove.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-07.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2876\" title=\"gt10-07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-07.jpg\" alt=\"\" width=\"350\" height=\"351\" \/><\/a><\/p>\n<p>I also make a top for it. Now, render the bottom and the top separatly. And mount the stove in OmniGraffle, adding a lot of items to it, and some smoke.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-08.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-2877\" title=\"gt10-08\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/02\/gt10-08.jpg\" alt=\"\" width=\"350\" height=\"352\" \/><\/a><\/p>\n<p>And here it is, the chefs master stove. More stoves will be made tomorrow.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today, stoves, red hot gloving stoves for making food in the tavern kitchens.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[12,13,10],"class_list":["post-2862","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-cheetah3d","tag-filterforge","tag-omnigraffle"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/2862","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2862"}],"version-history":[{"count":3,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/2862\/revisions"}],"predecessor-version":[{"id":2880,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/2862\/revisions\/2880"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2862"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2862"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2862"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}