{"id":3250,"date":"2010-03-19T07:00:24","date_gmt":"2010-03-19T05:00:24","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=3250"},"modified":"2010-03-13T21:17:21","modified_gmt":"2010-03-13T19:17:21","slug":"making-a-staircase-in-filterforge-part-one","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=3250","title":{"rendered":"Making a staircase in FilterForge"},"content":{"rendered":"<p>I&#8217;ve been using a tavern staircase, or actually three mods of one that I found on the Dundjinni forum for many of the stairs in the Neverending Inn project, and as with doors, they got a little used up, so I decided to make new stairs, with the one made by master jedi of item creation, greytale, then modified by Kepli.<\/p>\n<p><!--more--> This is one the original staircase I&#8217;ve been using so far.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3258\" title=\"sc1-01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-01.jpg\" alt=\"\" width=\"300\" height=\"400\" \/><\/a><\/p>\n<p>It is a really good piece. But I wanted some more variations so here we go.\u00a0I did this using <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a> 2 beta, but I realized I didn&#8217;t use any version 2 specific things doing this one so it can be done in FilterForge 1 as well.<\/p>\n<p>First, we create about the same wood generator as we did the last time, but two different versions of the wood. I won&#8217;t go into to much detail on that stuff, only what was new and cool in this particular filter.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3257\" title=\"sc1-02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-02.jpg\" alt=\"\" width=\"400\" height=\"354\" \/><\/a><\/p>\n<p>This is the wood generators, both of them. One with a smother lighter wood and one with a rougher darker wood as result. Now, we&#8217;re coming to the really cool stuff. I wanted my staircase to have a little perspective, not being absolutely orthographic as the one I&#8217;ve been using. I had no clue but I knew that it must be possible, and this is what I did.<\/p>\n<p>First, I created a <strong>Profile Gradient<\/strong>, that goes from one shade of grey to another shade of grey, this is to create a slight slope.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3256\" title=\"sc1-03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-03.jpg\" alt=\"\" width=\"203\" height=\"214\" \/><\/a><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3255\" title=\"sc1-04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-04.jpg\" alt=\"\" width=\"312\" height=\"269\" \/><\/p>\n<p>Now, I feed this <em>slope<\/em> into the <em>Threshold <\/em>input of a <strong>Step<\/strong> component. As you can see, the area between white and blue is a little blurred, it is variable over time (or image).<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3254\" title=\"sc1-05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-05.jpg\" alt=\"\" width=\"222\" height=\"188\" \/><\/a><\/p>\n<p>Now I create another <strong>Profile Gradient<\/strong>, and you will soon see why this is one of the most versatile components in FilterForge. I connect one of the woods to the <em>Color 1<\/em> input, and set the <em>Color 2<\/em> to 100% transparent black.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3253\" title=\"sc1-06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-06.jpg\" alt=\"\" width=\"254\" height=\"219\" \/><\/a><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3252\" title=\"sc1-07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-07.jpg\" alt=\"\" width=\"316\" height=\"263\" \/><\/p>\n<p>Look at the result, it now got a fake perspective. Now I show you what else can be done with this technique. I feed the output into a similar configured <strong>Profile Gradient<\/strong>, where I first run the shaded grey through a <strong>Gamma <\/strong>component to darken it. Now I can cut out a piece in the middle.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3266\" title=\"sc1-09\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc1-09.jpg\" alt=\"\" width=\"224\" height=\"202\" \/><\/p>\n<p>This will be great railings, but they need drop shadow, so I do the same operation with a black color instead of the wood texture.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3265\" title=\"sc2-01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-01.jpg\" alt=\"\" width=\"429\" height=\"223\" \/><\/a><\/p>\n<p>Now I blend these together using a <strong>Blend <\/strong>component, railing with shadows.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3264\" title=\"sc2-02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-02.jpg\" alt=\"\" width=\"247\" height=\"183\" \/><\/a><\/p>\n<p>I use another <strong>Profile Gradient<\/strong> together with the other wood, to get stair step shadows, using the same wood texture blended with black as the darker part, then run this through the same shaper as I did with the railings, except that I do not cut out the center part. I also add a shadow here too.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3263\" title=\"sc2-03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-03.jpg\" alt=\"\" width=\"481\" height=\"363\" \/><\/a><\/p>\n<p>And this is how the complete filter looks like, not that frightening at all, I&#8217;ve done much worse filters.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3262\" title=\"sc2-04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-04.jpg\" alt=\"\" width=\"400\" height=\"263\" \/><\/a><\/p>\n<p>But how about the result?<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3261\" title=\"sc2-05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-05.jpg\" alt=\"\" width=\"400\" height=\"275\" \/><\/a><\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3260\" title=\"sc2-06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-06.jpg\" alt=\"\" width=\"400\" height=\"269\" \/><\/a><\/p>\n<p>I say that they look pretty good. And this is one of the stairs, in one tile I&#8217;m working on right now.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-07.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3259\" title=\"sc2-07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/sc2-07.jpg\" alt=\"\" width=\"311\" height=\"329\" \/><\/a><\/p>\n<p>This was a large post, but I hope you learned something from it. I was thrilled that I could solve that perspective problem in such a cool way. I will play more with the <strong>Profile Gradient<\/strong>, I have another crazy idea I need to test soon.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been using a tavern staircase, or actually three mods of one that I found on the Dundjinni forum for many of the stairs in the Neverending Inn project, and as with doors, they got a little used up, so I decided to make new stairs, with the one made by master jedi of item [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[13],"class_list":["post-3250","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-filterforge"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/3250","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3250"}],"version-history":[{"count":5,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/3250\/revisions"}],"predecessor-version":[{"id":3295,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/3250\/revisions\/3295"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3250"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3250"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3250"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}