{"id":3359,"date":"2010-03-25T07:00:42","date_gmt":"2010-03-25T05:00:42","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=3359"},"modified":"2010-03-17T10:25:50","modified_gmt":"2010-03-17T08:25:50","slug":"making-a-merchants-desk-for-the-store","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=3359","title":{"rendered":"Making a merchant&#8217;s desk for the store"},"content":{"rendered":"<p>Now that we have some metal boxes, I counted that I rally made 11 different ones over the past 3 days. First, the one i FilterForge, then the two in Cheetah3D that I added dirt to in OmniGraffle, then four boxes with textures from CGTextures (of which I showed you two), and the last four comes in two flavors, opened or closed.<\/p>\n<p>So, now its time to put them to good use, and what would be a better use than make a few merchant desks.<\/p>\n<p><!--more-->But first, I realized I do not have any inkers or quills. I found a set of good quills made by Supercaptain at the Dundjinni forum, but inkers, not any good ones.<\/p>\n<p>So, let&#8217;s start up <a href=\"http:\/\/www.cheetah3d.com\/\" target=\"_blank\">Cheetah3D<\/a> again, and make one. First, we make a Spline by placing some dots for the outline of our inker.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3367\" title=\"qu1-01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-01.jpg\" alt=\"\" width=\"300\" height=\"303\" \/><\/a><\/p>\n<p>Then we Sweep this outline, and do some Catmul-Clark subdivision to it to make it smoother.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3366\" title=\"qu1-02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-02.jpg\" alt=\"\" width=\"300\" height=\"404\" \/><\/a><\/p>\n<p>I then use a cylinder and a cone to Boolean remove the center and widen the opening. We use a class texture for the inker, but we place it on a plate that I made the same way as a few days before. For the plate, I use a few different metal textures, playing with the bump map to make one of them look hammered. At last, we place a black cylinder inside the inker, the ink.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3365\" title=\"qu1-03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-03.jpg\" alt=\"\" width=\"300\" height=\"307\" \/><\/a><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3364\" title=\"qu1-04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-04.jpg\" alt=\"\" width=\"300\" height=\"300\" \/><\/a><\/p>\n<p>Here are two different \u00a0inkers, I really like that hammered copper plate, I think I&#8217;ll make a whole set of those one day. I also realized I need some papers piles for my desks, so using a few paper textures, I made paper stacks in <a href=\"http:\/\/www.omnigroup.com\/applications\/omnigraffle\/\" target=\"_blank\">OmniGraffle<\/a>. The jaggy edges is because I enlarged them to make them viewable on the web.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3363\" title=\"qu1-05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-05.jpg\" alt=\"\" width=\"300\" height=\"322\" \/><\/a><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3362\" title=\"qu1-06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-06.jpg\" alt=\"\" width=\"300\" height=\"314\" \/><\/p>\n<p>And here are two desks, using some of Bogies tables to build the desks, and some random other items found at the Dundjinni forum to add some spice.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-07.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3361\" title=\"qu1-07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-07.jpg\" alt=\"\" width=\"300\" height=\"143\" \/><\/a><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-08.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3360\" title=\"qu1-08\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-08.jpg\" alt=\"\" width=\"300\" height=\"176\" \/><\/a><\/p>\n<p>I think these desks add some real flavor to the stores, and as always, an action shot from an actual store.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-09.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3368\" title=\"qu1-09\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/03\/qu1-09.jpg\" alt=\"\" width=\"450\" height=\"135\" \/><\/a><\/p>\n<p>I will keep doing store related things, stay tuned.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Now that we have some metal boxes, I counted that I rally made 11 different ones over the past 3 days. First, the one i FilterForge, then the two in Cheetah3D that I added dirt to in OmniGraffle, then four boxes with textures from CGTextures (of which I showed you two), and the last four [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[12,10],"class_list":["post-3359","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-cheetah3d","tag-omnigraffle"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/3359","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3359"}],"version-history":[{"count":2,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/3359\/revisions"}],"predecessor-version":[{"id":3370,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/3359\/revisions\/3370"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3359"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3359"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3359"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}