{"id":3611,"date":"2010-04-14T07:00:59","date_gmt":"2010-04-14T05:00:59","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=3611"},"modified":"2010-04-07T19:59:09","modified_gmt":"2010-04-07T17:59:09","slug":"bath-for-the-dirty-adventurers","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=3611","title":{"rendered":"Bath for the dirty adventurers"},"content":{"rendered":"<p>We all know that adventurers smell like a box of exotic French cheese when they come back to town, but even adventurers needs a bath from time to time. There is a golden rule: <em><strong>Thou shalt at least bath at midwinter and midsummer, if needed. <\/strong><span style=\"font-style: normal;\">To help your PCs live up to that rule, here is some help.<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><!--more--><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath01.jpg\"><\/a><\/span><\/em><\/p>\n<p>We start this cleaning session by render a wooden bath tube texture using <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a> my l<em>acquered wooden floors<\/em> filter again. I use that filter a lot, very versatile.<\/p>\n<p><em><span style=\"font-style: normal;\"><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3613\" title=\"bath01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath01.jpg\" alt=\"\" width=\"400\" height=\"400\" \/><\/a><\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\">Now, we start up <a href=\"http:\/\/www.cheetah3d.com\/\" target=\"_blank\">Cheetah3D<\/a> to make a bath tube, and we start with a cylinder.<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3614\" title=\"bath02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath02.jpg\" alt=\"\" width=\"302\" height=\"317\" \/><\/a><\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\">We taper it to a bath tube like shape, think medieval here, not the average modern bath tube.<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3615\" title=\"bath03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath03.jpg\" alt=\"\" width=\"314\" height=\"311\" \/><\/a><\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\">Now, the copy, move, shrink bogie, so we can remove the inner part.<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3616\" title=\"bath04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath04.jpg\" alt=\"\" width=\"356\" height=\"331\" \/><\/a><\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\">Adding the texture, and a plane with a water texture, we got this in the modeller.<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3617\" title=\"bath05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath05.jpg\" alt=\"\" width=\"400\" height=\"266\" \/><\/a><\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\">Now, I start to play a little with the texture creating facilities of Cheetah3D, to make a water that looks like an adventurer already had a bath. I made several different modification, this one is a water with a wavy surface and some dirt in it.<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3618\" title=\"bath06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath06.jpg\" alt=\"\" width=\"400\" height=\"423\" \/><\/a><\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\">I render four different bath tubes, one wood and three metal ones, all with different water, or different levels of dirty water. Can anyone guess which D\u00fbnkh\u00fbr the Dwarf took a bath in?<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath07.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3619\" title=\"bath07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath07.jpg\" alt=\"\" width=\"400\" height=\"286\" \/><\/a><\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\">Yes, you are right, first one on the second row. Now, I start up FilterForge again, with one of my small filters called Splotch, to render water spill overlays, here are two.<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath08.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3620\" title=\"bath08\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath08.jpg\" alt=\"\" width=\"400\" height=\"400\" \/><\/a><\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath09.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3621\" title=\"bath09\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath09.jpg\" alt=\"\" width=\"400\" height=\"400\" \/><\/a><\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\">And here is a piece of a bath section in the Inn.<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath10.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3622\" title=\"bath10\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/04\/bath10.jpg\" alt=\"\" width=\"364\" height=\"419\" \/><\/a><\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\">See how the water spills really look real on the floor. As you might notice, were back using Inn base layouts again. I&#8217;m working on\u00a0<strong><em>The Neverending Starterkit<\/em><\/strong>, which will contain some new tiles for all current sets plus some from the planned<strong><em> The Neverending Docks<\/em><\/strong>. This will be a cheap starter kit, where you can build a few of each and get hooked.<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><br \/>\n<\/span><\/em><\/p>\n<p><em><span style=\"font-style: normal;\"><br \/>\n<\/span><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We all know that adventurers smell like a box of exotic French cheese when they come back to town, but even adventurers needs a bath from time to time. There is a golden rule: Thou shalt at least bath at midwinter and midsummer, if needed. To help your PCs live up to that rule, here [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[12,13,10],"class_list":["post-3611","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-cheetah3d","tag-filterforge","tag-omnigraffle"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/3611","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3611"}],"version-history":[{"count":5,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/3611\/revisions"}],"predecessor-version":[{"id":3625,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/3611\/revisions\/3625"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3611"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3611"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3611"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}