{"id":420,"date":"2009-09-10T10:07:04","date_gmt":"2009-09-10T08:07:04","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=420"},"modified":"2009-09-10T11:04:40","modified_gmt":"2009-09-10T09:04:40","slug":"making-a-city-floor-tile","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=420","title":{"rendered":"Making a city floor tile"},"content":{"rendered":"<p>I break in here with some more tiles.<br \/>\nToday we&#8217;re \u00a0gonna make a city floor tile.<\/p>\n<p>We start out with a ground tile with a pretty nice pavement, rendered in <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a>.<br \/>\nThen we fire up OmniGraffle, to start to build a tile from scratch.<\/p>\n<p><!--more--><\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/09\/newtile-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-421\" title=\"newtile-1\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/09\/newtile-1.jpg\" alt=\"newtile-1\" width=\"308\" height=\"307\" \/><\/a><\/p>\n<p>So this will be our 4&#215;4 tile. Now, we add some white line with 60% opacity over this, to make the grid, using the 1&#8243; OmniGraffle grid to get everything correctly adjusted.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/09\/newtile-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-422\" title=\"newtile-2\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/09\/newtile-2.jpg\" alt=\"newtile-2\" width=\"307\" height=\"302\" \/><\/a><\/p>\n<p>Looks good so far. Now a walkway to the side, this is a wealthy city remember.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/09\/newtile-3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-423\" title=\"newtile-3\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/09\/newtile-3.jpg\" alt=\"newtile-3\" width=\"315\" height=\"308\" \/><\/a><\/p>\n<p>Using a texture rendered with the same FilterForge filter, but with some different settings, we get something that looks similar but is still different, nice don&#8217;t you think?<\/p>\n<p>So, and last, remember the stair shadow, fits like a glove to use here as well.<\/p>\n<p><a href=\"http:\/\/homepage.mac.com\/Guru66\/4EYes\/city_tile-4e.jpg\" target=\"_&quot;blank&quot;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-424\" title=\"newtile-4\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2009\/09\/newtile-4.jpg\" alt=\"newtile-4\" width=\"307\" height=\"300\" \/><\/a><\/p>\n<p>Click on the image above to download the 300 dpi print quality tile. Noe you can use this one to cut out a 2&#215;4 street tile if you want too, and print. You will baffle your players on your next city gaming session, but wait, there&#8217;s more.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I break in here with some more tiles. Today we&#8217;re \u00a0gonna make a city floor tile. We start out with a ground tile with a pretty nice pavement, rendered in FilterForge. Then we fire up OmniGraffle, to start to build a tile from scratch.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-420","post","type-post","status-publish","format-standard","hentry","category-mapmaking"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/420","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=420"}],"version-history":[{"count":6,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/420\/revisions"}],"predecessor-version":[{"id":430,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/420\/revisions\/430"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=420"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=420"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=420"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}