{"id":4658,"date":"2010-08-17T07:00:17","date_gmt":"2010-08-17T05:00:17","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=4658"},"modified":"2010-08-15T23:07:47","modified_gmt":"2010-08-15T21:07:47","slug":"items-for-an-egyptian-market-around-1935-part-seven","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=4658","title":{"rendered":"Items for an Egyptian market around 1935 &#8211; part seven"},"content":{"rendered":"<p>So, the carpet dealers carpets are done, so what can we more need for a market? I got an idea at the cottage, a grindstone, so this will be the next object project for the market.<\/p>\n<p><!--more-->So, we start up our deer friend <a href=\"http:\/\/www.cheetah3d.com\/\" target=\"_blank\">Cheetah3D<\/a>and get to work, creating a cylinder.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4669\" title=\"egmrk8-01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-01.jpg\" alt=\"\" width=\"385\" height=\"350\" \/><\/p>\n<p>We set the polygon count to about 8 lengthwise, and 90 around, and we size it a little smaller, then we Catmull-Clark subdivide it to give it a rounder bevel.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4668\" title=\"egmrk8-02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-02.jpg\" alt=\"\" width=\"361\" height=\"424\" \/><\/a><\/p>\n<p>Now, we start <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a>, and use the Sandstone filter to create a surface for our grindstone. This is the texture map.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4667\" title=\"egmrk8-03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-03.jpg\" alt=\"\" width=\"400\" height=\"400\" \/><\/a><\/p>\n<p>Now, we create a material of the texture map and apply it to the grinding stone.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4665\" title=\"egmrk8-05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-05.jpg\" alt=\"\" width=\"372\" height=\"427\" \/><\/a><\/p>\n<p>OK, what&#8217;s up next? We need the rather think round chunk of wood to hold the grinding stone in place. so we create another cylinder.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4664\" title=\"egmrk8-06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-06.jpg\" alt=\"\" width=\"352\" height=\"329\" \/><\/a><\/p>\n<p>So, we have the stone in place, but we need the wooden water basin that will keep the grinding stone wet, as you cannot grind with a dry stone. We create a box.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-07.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4663\" title=\"egmrk8-07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-07.jpg\" alt=\"\" width=\"400\" height=\"430\" \/><\/a><\/p>\n<p>Using edge mode, we can select edges and move them, first we narrow the box.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-08.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4662\" title=\"egmrk8-08\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-08.jpg\" alt=\"\" width=\"385\" height=\"493\" \/><\/a><\/p>\n<p>Then we shape it a little wider at the top. We hide the grinding stone so it wont be in the way when we work with the box.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-09.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4661\" title=\"egmrk8-09\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-09.jpg\" alt=\"\" width=\"358\" height=\"326\" \/><\/a><\/p>\n<p>Now, we make a copy of the grinding stone, and make that copy a little larger, just a few percent larger.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-10.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4660\" title=\"egmrk8-10\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/08\/egmrk8-10.jpg\" alt=\"\" width=\"362\" height=\"308\" \/><\/a><\/p>\n<p>Curious? Tomorrow I will show why I just did that last operation. I hope you have enjoyed it so far.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, the carpet dealers carpets are done, so what can we more need for a market? I got an idea at the cottage, a grindstone, so this will be the next object project for the market.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[12,13],"class_list":["post-4658","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-cheetah3d","tag-filterforge"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/4658","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4658"}],"version-history":[{"count":3,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/4658\/revisions"}],"predecessor-version":[{"id":4671,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/4658\/revisions\/4671"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4658"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4658"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4658"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}