{"id":5197,"date":"2010-10-01T07:00:23","date_gmt":"2010-10-01T05:00:23","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=5197"},"modified":"2010-09-25T12:43:40","modified_gmt":"2010-09-25T10:43:40","slug":"the-soul-an-old-car-part-four","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=5197","title":{"rendered":"The soul an old car &#8211; part four"},"content":{"rendered":"<p>OK, I took a days rest from posting again, real life forces me to do that from time to time. I think I&#8217;ll stick to a bi-daily schedule, it is much more relaxing. Today we&#8217;re gonna try to make an engine hood.<\/p>\n<p><!--more-->We start, as always with <a href=\"http:\/\/www.cheetah3d.com\/\" target=\"_blank\">Cheetah3D<\/a> and create a Box.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5206\" title=\"cvan4-01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-01.jpg\" alt=\"\" width=\"394\" height=\"359\" \/><\/a><\/p>\n<p>Now we subdivide by ten, and we select some of the top polygons, and lift them up, then we select again, and life up, until we get something like this.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5205\" title=\"cvan4-02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-02.jpg\" alt=\"\" width=\"389\" height=\"391\" \/><\/a><\/p>\n<p>I decide to tweak the polygons a little on one side until \u00a0have the shape I like, the I cut away half of the object with a Boolean remove and a Box.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5204\" title=\"cvan4-03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-03.jpg\" alt=\"\" width=\"294\" height=\"474\" \/><\/a><\/p>\n<p>Now using mirror, I get this object after a Boolean union. A good way of creating symmetrical objects.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5203\" title=\"cvan4-04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-04.jpg\" alt=\"\" width=\"356\" height=\"413\" \/><\/a><\/p>\n<p>Now I clone it, and make one of them look like a thin slice, adding a procedural chrome like texture to it. Then I select some of the polygons as you see.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5202\" title=\"cvan4-05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-05.jpg\" alt=\"\" width=\"304\" height=\"421\" \/><\/a><\/p>\n<p>Now I jumo into <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a> to quickly create a texture for the front where the radiator is. Texture map first.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5200\" title=\"cvan4-06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-06.jpg\" alt=\"\" width=\"400\" height=\"400\" \/><\/a><\/p>\n<p>And normal map.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-07.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5199\" title=\"cvan4-07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-07.jpg\" alt=\"\" width=\"400\" height=\"400\" \/><\/a><\/p>\n<p>Now I apply this texture to the selected areas,and the black car paint to the other block.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-09.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5198\" title=\"cvan4-09\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/09\/cvan4-09.jpg\" alt=\"\" width=\"201\" height=\"193\" \/><\/a><\/p>\n<p>This looks like a nice hood to me.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>OK, I took a days rest from posting again, real life forces me to do that from time to time. I think I&#8217;ll stick to a bi-daily schedule, it is much more relaxing. Today we&#8217;re gonna try to make an engine hood.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[12,13],"class_list":["post-5197","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-cheetah3d","tag-filterforge"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5197","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5197"}],"version-history":[{"count":1,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5197\/revisions"}],"predecessor-version":[{"id":5207,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5197\/revisions\/5207"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5197"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5197"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5197"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}