{"id":5351,"date":"2010-10-22T07:00:31","date_gmt":"2010-10-22T05:00:31","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=5351"},"modified":"2010-10-18T21:46:10","modified_gmt":"2010-10-18T19:46:10","slug":"making-a-burning-bowl-of-fire","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=5351","title":{"rendered":"Making a burning bowl of fire"},"content":{"rendered":"<p>Now I will show something that we hopefully have played, as it will be a spoiler, or could be. We&#8217;re gonna make two things today, and I will try not to spoil too much if we haven&#8217;t played this yet. I need something strange, occult or magical, some kind of bowl with a burning magical fire in it.<\/p>\n<p><!--more-->We start with <a href=\"http:\/\/www.cheetah3d.com\/\" target=\"_blank\">Cheetah3D<\/a> today, to create the bowl object, as I know how to do that fast and efficient in Cheetah3D. We start with a Cylinder.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5359\" title=\"fbowl01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl01.jpg\" alt=\"\" width=\"322\" height=\"372\" \/><\/a><\/p>\n<p>Now we add a Call, and place it buried half way into the top of the cylinder.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5358\" title=\"fbowl02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl02.jpg\" alt=\"\" width=\"379\" height=\"629\" \/><\/a><\/p>\n<p>We use a Boolean remove to remove the Ball from the Cylinder. Then we Taper the Cylinder.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5357\" title=\"fbowl03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl03.jpg\" alt=\"\" width=\"392\" height=\"467\" \/><\/a><\/p>\n<p>We Taper it once more, with different settings.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5356\" title=\"fbowl04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl04.jpg\" alt=\"\" width=\"371\" height=\"441\" \/><\/a><\/p>\n<p>And we got a bowl that can stand on a floor. Now we export it from Cheetah3D to <a href=\"http:\/\/www.daz3d.com\/i\/software\/carrara8\/carrara_pro?_m=d\" target=\"_blank\">Carrara 8<\/a>, using the .obj format, and open it in Carrara 8. We add a fire effect and a Ball with a glowing texture on to it, and this is what we got.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl05.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5355\" title=\"fbowl05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl05.png\" alt=\"\" width=\"400\" height=\"371\" \/><\/a><\/p>\n<p>OK, this will be somewhere under the ground, deep down, so I use <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a> and my cracked stone multi-tile filter to generate 16 tiles for the cracked surface. I use my FFBatchMaster to render the tiles. Here are two tiles.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl06.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5354\" title=\"fbowl06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl06.png\" alt=\"\" width=\"200\" height=\"200\" \/><\/a><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl07.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5353\" title=\"fbowl07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl07.png\" alt=\"\" width=\"200\" height=\"200\" \/><\/a><\/p>\n<p>And here is a screen shot from <a href=\"http:\/\/www.dundjinni.com\/\" target=\"_blank\">Dundjinni<\/a> where the floor is used. I did experiment with making the map in Carrara 8 fully, but it didn&#8217;t look that great. It looks better when the objects are placed in Dundjinni.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl08.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5352\" title=\"fbowl08\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/fbowl08.jpg\" alt=\"\" width=\"450\" height=\"466\" \/><\/a><\/p>\n<p>As you can see, even though each tile match, the multi tile makes it look less repetitive.<\/p>\n<p>So, We got some interesting stuff coming up.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Now I will show something that we hopefully have played, as it will be a spoiler, or could be. We&#8217;re gonna make two things today, and I will try not to spoil too much if we haven&#8217;t played this yet. I need something strange, occult or magical, some kind of bowl with a burning magical [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[39,12,17,24,13],"class_list":["post-5351","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-carrara-8","tag-cheetah3d","tag-dundjinni","tag-ffbatchmaster","tag-filterforge"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5351","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5351"}],"version-history":[{"count":3,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5351\/revisions"}],"predecessor-version":[{"id":5453,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5351\/revisions\/5453"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5351"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5351"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5351"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}