{"id":5496,"date":"2010-10-28T07:00:20","date_gmt":"2010-10-28T05:00:20","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=5496"},"modified":"2010-10-22T08:29:09","modified_gmt":"2010-10-22T06:29:09","slug":"making-more-noc-faces-with-daz-studio-3","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=5496","title":{"rendered":"Making more NPC faces with DAZ Studio 3"},"content":{"rendered":"<p>So, I&#8217;m totally sold at making NPC handout at the moment, not really sure why I make some fantasy ones when I got a pulp adventure to finish, but I will make it anyway. I call it artistic freedom or something. I might use it, I have three DnD adventures waiting to be finished, so much to do, so little time.<\/p>\n<p><!--more--><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc01.jpg\"><\/a><\/p>\n<p>We jump right into <a href=\"http:\/\/www.daz3d.com\/i\/software\/daz_studio3?_m=d\" target=\"_blank\">DAZ Studio 3<\/a> and start to create. This time we start out with Michael 3.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5498\" title=\"orc01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc01.jpg\" alt=\"\" width=\"400\" height=\"397\" \/><\/a><\/p>\n<p>We add a head morph for a more Orch like face, check those ears.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5499\" title=\"orc02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc02.jpg\" alt=\"\" width=\"400\" height=\"489\" \/><\/a><\/p>\n<p>Now, we add a body morph to him, see how ugly he gets.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5500\" title=\"orc03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc03.jpg\" alt=\"\" width=\"400\" height=\"514\" \/><\/a><\/p>\n<p>Now, a green goblin goblin skin.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5501\" title=\"orc04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc04.jpg\" alt=\"\" width=\"356\" height=\"494\" \/><\/a><\/p>\n<p>And a more aggressive pose.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5502\" title=\"orc05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc05.jpg\" alt=\"\" width=\"337\" height=\"503\" \/><\/a><\/p>\n<p>Time to fix the face, what really matters, but it is so fun posing the rest of the body too, and it gives the right shadows when rendering too.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5503\" title=\"orc06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc06.jpg\" alt=\"\" width=\"400\" height=\"529\" \/><\/a><\/p>\n<p>Added some reddish Orch eyes, turning his face more monsterous.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc07.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5504\" title=\"orc07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc07.jpg\" alt=\"\" width=\"400\" height=\"400\" \/><\/a><\/p>\n<p>And here is the first render, not very good at all. That green color only look good in a distance. So I changed the texture to a human skin texture.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc08.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5505\" title=\"orc08\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc08.jpg\" alt=\"\" width=\"400\" height=\"400\" \/><\/a><\/p>\n<p>Now we&#8217;re talking, but I still think he looks to nice, too much Shrek and too little Uruk-Hai. So, I changed texture again, this time a vampire texture, looks good on anOrch too.<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5506\" title=\"orc09\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/orc09.jpg\" alt=\"\" width=\"400\" height=\"400\" \/><\/p>\n<p>But, I wont stop here. This will be a dreadfully long post I think. I need a good NPC too, something of a Wizard or a Cleric. This time we start with Michael 4, and here is the PowerLoader screen when loading a module. All the mods you have installed are shown here.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5507\" title=\"wiz01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz01.jpg\" alt=\"\" width=\"400\" height=\"606\" \/><\/a><\/p>\n<p>Finally Michael 4 is loaded. The more you enable, the longer is the loading time, and I couldn&#8217;t decided what to do, and still haven&#8217;t figured out really which mod affect what so I took them all.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5508\" title=\"wiz02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz02.jpg\" alt=\"\" width=\"400\" height=\"573\" \/><\/a><\/p>\n<p>We start with adding Long Beard. Why did I start to sing &#8220;H<em>ey mister Taliban you tally me bananas&#8230;&#8221;<\/em>?<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5509\" title=\"wiz03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz03.jpg\" alt=\"\" width=\"354\" height=\"408\" \/><\/a><\/p>\n<p>Adding some clothes, wizard or cleric style.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5510\" title=\"wiz04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz04.jpg\" alt=\"\" width=\"363\" height=\"514\" \/><\/a><\/p>\n<p>We need to fix that bare chest though, so a tunic would be good, and found one. I also turned the beard gray and added some hair.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5511\" title=\"wiz05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz05.jpg\" alt=\"\" width=\"372\" height=\"622\" \/><\/a><\/p>\n<p>Adjusting the tunic wasn&#8217;t easy, but I think I got the hang of it, looks more like a kilt now though.After changing the pose, it needed some tweaking.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5512\" title=\"wiz06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz06.jpg\" alt=\"\" width=\"400\" height=\"546\" \/><\/a><\/p>\n<p>So, now I got it, turned the head a little too.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz07.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5513\" title=\"wiz07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz07.jpg\" alt=\"\" width=\"321\" height=\"530\" \/><\/a><\/p>\n<p>Now I added a prop that is the inside of a temple or something similar. I put our old man inside. The screenshot is a little dark though, but you get the picture.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz08.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5514\" title=\"wiz08\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz08.jpg\" alt=\"\" width=\"400\" height=\"478\" \/><\/a><\/p>\n<p>And here he is, a smiling, nice and gentle old NPC to help the helpless adventurers.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz09.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5515\" title=\"wiz09\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/wiz09.jpg\" alt=\"\" width=\"450\" height=\"450\" \/><\/a><\/p>\n<p>So, what do you think? Is this a good way of showing your players the NPCs they meet, to give them a little extra life?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, I&#8217;m totally sold at making NPC handout at the moment, not really sure why I make some fantasy ones when I got a pulp adventure to finish, but I will make it anyway. I call it artistic freedom or something. I might use it, I have three DnD adventures waiting to be finished, so [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,21],"tags":[36],"class_list":["post-5496","post","type-post","status-publish","format-standard","hentry","category-adventure_creation","category-driving-the-game","tag-daz-3d-studio"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5496","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5496"}],"version-history":[{"count":2,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5496\/revisions"}],"predecessor-version":[{"id":5588,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5496\/revisions\/5588"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5496"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5496"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5496"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}