{"id":5559,"date":"2010-11-01T07:00:34","date_gmt":"2010-11-01T05:00:34","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=5559"},"modified":"2010-10-22T07:09:51","modified_gmt":"2010-10-22T05:09:51","slug":"making-pallets-for-props-part-four","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=5559","title":{"rendered":"Making pallets for props &#8211; part four"},"content":{"rendered":"<p>I promise, last day of the pallets, and to finish this a little surprise at the end.<\/p>\n<p><!--more--><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal01.jpg\"><\/a><\/p>\n<p>I found that I should take this idea even further, so I rendered more textures using <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a>, and assembled texture packs in <a href=\"http:\/\/www.omnigroup.com\/applications\/omnigraffle\/\" target=\"_blank\">OmniGraffle<\/a>. Bump map and Diffuse maps this time. I then used a FilterForge quick filter to create a few color modifications of the texture map, three to be exact. This time, the goal is a crate that can be a <a href=\"http:\/\/www.daz3d.com\/i\/software\/daz_studio3?_m=d\" target=\"_blank\">DAZ Studio<\/a> Prop. So I started by making blocks and planks in <a href=\"http:\/\/www.daz3d.com\/i\/software\/carrara8\/carrara_pro?_m=d\" target=\"_blank\">Carrara 8<\/a>, and creating the shader (texture). Here is what the default mapping looks like.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5560\" title=\"newpal01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal01.jpg\" alt=\"\" width=\"400\" height=\"398\" \/><\/a><\/p>\n<p>Here I&#8217;ve selected the edge of a block, two polygons, for mapping.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5561\" title=\"newpal02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal02.jpg\" alt=\"\" width=\"307\" height=\"372\" \/><\/a><\/p>\n<p>Placing those blocks again, using cubicle blocks this time.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5562\" title=\"newpal03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal03.jpg\" alt=\"\" width=\"400\" height=\"259\" \/><\/a><\/p>\n<p>Now I select a block, then select Box projection and the spread out layout. \u00a0I also disconnect the polygons from each other. Doing that you loose the automatic texture wrapping in corners, but that doesn&#8217;t matter in this case .<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5564\" title=\"newpal05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal05.jpg\" alt=\"\" width=\"243\" height=\"194\" \/><\/a><\/p>\n<p>Here are the edge being mapped of a plank, and you can see the edge of the block there behind, looking real.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5565\" title=\"newpal06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal06.jpg\" alt=\"\" width=\"400\" height=\"152\" \/><\/a><\/p>\n<p>Ans this is the mapping of a plank. I realized I should have made the squares even bigger, 1200&#215;1200 wasn&#8217;t really good enough, but I do that next time<em>. (I can hear you screaming <strong>no next time!<\/strong><\/em>).<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal09.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5568\" title=\"newpal09\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal09.jpg\" alt=\"\" width=\"400\" height=\"403\" \/><\/a><\/p>\n<p>And here it is, a preview render from Carrara 8.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal10.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5569\" title=\"newpal10\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal10.jpg\" alt=\"\" width=\"400\" height=\"269\" \/><\/a><\/p>\n<p>Now, I did get Poser from my dear friend and nerd, who bought two, not one license by accident, he claims. So, making Poser .pp2 files i DAZ Studio is a real pain. Someone made a script for it, but it has compatibility issues with newer DAZ Studio versions. But Poser, the root of the format does that with ease. I will show that (I forgot to screen shot that, I was in ecstatic when it worked), but here is a proof that it works.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal11.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5571\" title=\"newpal11\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal11.jpg\" alt=\"\" width=\"216\" height=\"645\" \/><\/a><\/p>\n<p>The prop picker from DAZ Studio, and you can see three pallets and two crates. Now a quick scene build.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal12.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5572\" title=\"newpal12\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/newpal12.jpg\" alt=\"\" width=\"445\" height=\"271\" \/><\/a><\/p>\n<p>This looks pretty damn good I think! This lighting is just a quicky, so I never adjusted render quality and so, but it works.<\/p>\n<p>And, ome more thing&#8230;<\/p>\n<p>There they are, installers for my first DAZ Studio items. Installer generously provided by BitRock.<\/p>\n<p><a href=\"http:\/\/bitrock.com\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5493\" title=\"installersby_tiny\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/10\/installersby_tiny.png\" alt=\"\" width=\"167\" height=\"75\" \/><\/a><\/p>\n<p><a href=\"http:\/\/homepage.mac.com\/Guru66\/4EYes\/4EyesStuffOne-1.0-osx-installer.app.zip\">Mac OS X Installer (41.7 MB)<\/a><br \/>\n<a href=\"http:\/\/homepage.mac.com\/Guru66\/4EYes\/4EyesStuffOne-1.0-windows-installer.exe\">Windows Installer (35.8 MB)<\/a><br \/>\n<a href=\"http:\/\/homepage.mac.com\/Guru66\/4EYes\/4EyesStuffOne-1.0-linux-installer.bin\">Linux Installer (36.4 MB)<\/a><\/p>\n<p>Enjoy!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I promise, last day of the pallets, and to finish this a little surprise at the end.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[39,36,13,10],"class_list":["post-5559","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-carrara-8","tag-daz-3d-studio","tag-filterforge","tag-omnigraffle"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5559","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5559"}],"version-history":[{"count":3,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5559\/revisions"}],"predecessor-version":[{"id":5576,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5559\/revisions\/5576"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5559"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5559"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5559"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}