{"id":5793,"date":"2010-11-16T07:00:37","date_gmt":"2010-11-16T05:00:37","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=5793"},"modified":"2010-11-07T21:13:51","modified_gmt":"2010-11-07T19:13:51","slug":"making-character-portraits-meet-dhurm-part-two","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=5793","title":{"rendered":"Making character portraits, meet Dh\u00fbrm &#8211; part two"},"content":{"rendered":"<p>As I said yesterday, I miss something for Dh\u00fbrm, and that is his special holy symbol, a die (cube) in a stick. So today I will make that holy symbol, for him.<\/p>\n<p><!--more-->So, we start <a href=\"http:\/\/www.daz3d.com\/i\/software\/carrara8\/carrara_pro?_m=d\" target=\"_blank\">Carrara 8<\/a> today (I need to give it some more milage before), and create a Cube.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm10.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5794\" title=\"dhurm10\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm10.jpg\" alt=\"\" width=\"319\" height=\"358\" \/><\/a><\/p>\n<p>We first convert it from primitive to vertex modeler, then we select all edges.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm11.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5795\" title=\"dhurm11\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm11.jpg\" alt=\"\" width=\"368\" height=\"353\" \/><\/a><\/p>\n<p>Now we use the Quick Fillet too, to make the edges softer.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm12.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5796\" title=\"dhurm12\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm12.jpg\" alt=\"\" width=\"357\" height=\"375\" \/><\/a><\/p>\n<p>We add a Cylinder to our project.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm13.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5797\" title=\"dhurm13\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm13.jpg\" alt=\"\" width=\"344\" height=\"399\" \/><\/a><\/p>\n<p>We rotate it, and size it to be a handle.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm14.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5798\" title=\"dhurm14\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm14.jpg\" alt=\"\" width=\"400\" height=\"275\" \/><\/a><\/p>\n<p>Now we create five torus rings, and place them on the handle so they just break the surface.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm15.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5799\" title=\"dhurm15\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm15.jpg\" alt=\"\" width=\"335\" height=\"352\" \/><\/a><\/p>\n<p>We export it as an .obj file. We then import it in <a href=\"http:\/\/www.daz3d.com\/i\/software\/daz_studio3?_m=d\" target=\"_blank\">DAZ Studio 3<\/a>, and here it is.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm16.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5800\" title=\"dhurm16\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm16.jpg\" alt=\"\" width=\"319\" height=\"192\" \/><\/a><\/p>\n<p>Here is a full scale render of Dh\u00fbrm son of Gh\u00e2rm.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm17.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5801\" title=\"dhurm17\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm17.jpg\" alt=\"\" width=\"397\" height=\"1200\" \/><\/a><\/p>\n<p>And here is a face portait, with armor off.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm18.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5802\" title=\"dhurm18\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/dhurm18.jpg\" alt=\"\" width=\"400\" height=\"400\" \/><\/a><\/p>\n<p>I hope you liked it. I think this is a good way of making pictures of your characters.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As I said yesterday, I miss something for Dh\u00fbrm, and that is his special holy symbol, a die (cube) in a stick. So today I will make that holy symbol, for him.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21,18],"tags":[39,36],"class_list":["post-5793","post","type-post","status-publish","format-standard","hentry","category-driving-the-game","category-playing-dnd","tag-carrara-8","tag-daz-3d-studio"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5793","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5793"}],"version-history":[{"count":2,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5793\/revisions"}],"predecessor-version":[{"id":5806,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5793\/revisions\/5806"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5793"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5793"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5793"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}