{"id":5828,"date":"2010-11-20T07:00:00","date_gmt":"2010-11-20T05:00:00","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=5828"},"modified":"2010-11-11T00:45:37","modified_gmt":"2010-11-10T22:45:37","slug":"making-hat-props-for-victoria-4-part-one","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=5828","title":{"rendered":"Making hat props for Victoria 4 &#8211; part one"},"content":{"rendered":"<p>So, this is rather unexpected, but I needed to make hats for a special scene in an adventure Im working on. So, were gonna have some fun a few days with this, I promise. And don&#8217;t say <em><strong>mad as a hatter <\/strong><\/em>one more time.<\/p>\n<p><!--more-->So, we start <a href=\"http:\/\/www.cheetah3d.com\/\" target=\"_blank\">Cheetah3D<\/a> to do the modeling and texturing.<em> First, I am comfortable with that program, and second, it is a very good and solid piece of software, I wish I could say the same thing about <\/em><a href=\"http:\/\/www.daz3d.com\/i\/software\/carrara8\/carrara_pro?_m=d\" target=\"_blank\"><em>Carrara 8<\/em><\/a><em> on Mac OS X (I haven&#8217;t tested it on Windows), but is is slow, buggy and extremely crash prone.<\/em><\/p>\n<p>We create a new Spline, and set out the points like this. The darker the color the later in the chain they are, so you can see how I went around making this. It is very important that the two end point are aligned.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat101.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5835\" title=\"hat101\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat101.jpg\" alt=\"\" width=\"400\" height=\"331\" \/><\/a><\/p>\n<p>Now, I use the Lathe tool to sweep the Spline 360 degrees, and wow, we got a hat. As you can see, the default is 30 segments, and that will make it look ugly.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat102.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5834\" title=\"hat102\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat102.jpg\" alt=\"\" width=\"400\" height=\"240\" \/><\/a><\/p>\n<p>I changed that to 90 segments around, and also made some tiny adjustments to the Spline points.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat103.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5833\" title=\"hat103\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat103.jpg\" alt=\"\" width=\"400\" height=\"265\" \/><\/a><\/p>\n<p>So, Now I start <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a> and render a bunch of textures. The choice is simple, felt, as it will both be very typical for the time period I&#8217;m after, late 1930, and also, felt looks good without spending an eon with the most boring thing there is, UV-Mapping each polygon. I wont show a bunch of textures today, as they will look just as they do in the hat. But I made a whole bag of textures for future use. So, after adding a texture and doing some basic UV-mapping, which was just to tell Cheetah3D to use box map model, this is what we got.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat104.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5832\" title=\"hat104\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat104.jpg\" alt=\"\" width=\"400\" height=\"301\" \/><\/a><\/p>\n<p>Now, to spice up the hat, I add a ribbon in another color to it.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat105.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5831\" title=\"hat105\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat105.jpg\" alt=\"\" width=\"400\" height=\"166\" \/><\/a><\/p>\n<p>I then export it using the export script that export both an .obj-file and a .mat-file. Now I start <a href=\"http:\/\/poser.smithmicro.com\/\" target=\"_blank\">Poser<\/a> and import the model there, but first I add a baseline figure, V4 (Victoria 4), so I can scale the hat correctly. After some scaling and posing, this is what I get.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat106.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5830\" title=\"hat106\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat106.jpg\" alt=\"\" width=\"397\" height=\"412\" \/><\/a><\/p>\n<p>She&#8217;s looking good in her new hat. Then I export the hat as a Smart Prop, and can use it in <a href=\"http:\/\/www.daz3d.com\/i\/software\/daz_studio3?_m=d\" target=\"_blank\">DAZ Studio 3<\/a>.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat107.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5829\" title=\"hat107\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/hat107.jpg\" alt=\"\" width=\"400\" height=\"339\" \/><\/a><\/p>\n<p>So, did I miss something? Yes I did, I missed several steps and I will show some of them tomorrow, but now Vicky has a new hat.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, this is rather unexpected, but I needed to make hats for a special scene in an adventure Im working on. So, were gonna have some fun a few days with this, I promise. And don&#8217;t say mad as a hatter one more time.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[12,41,13,38],"class_list":["post-5828","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-cheetah3d","tag-daz-studio","tag-filterforge","tag-poser"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5828","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5828"}],"version-history":[{"count":2,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5828\/revisions"}],"predecessor-version":[{"id":5862,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/5828\/revisions\/5862"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5828"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5828"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5828"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}