{"id":6003,"date":"2010-12-07T07:00:09","date_gmt":"2010-12-07T05:00:09","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=6003"},"modified":"2010-11-30T00:29:08","modified_gmt":"2010-11-29T22:29:08","slug":"making-alain-a-harn-character-part-one","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=6003","title":{"rendered":"Making Alain, a H\u00e2rn character &#8211; part one"},"content":{"rendered":"<p>I&#8217;ve promised to make some characters for the H\u00e2rn party, and next up is my sons character, he ex soldier Alain.<\/p>\n<p><!--more--><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain01.jpg\"><\/a><\/p>\n<p>Into <a href=\"http:\/\/www.daz3d.com\/i\/software\/daz_studio3?_m=d\" target=\"_blank\">DAZ Studion 3<\/a> and add Michael 4 to the scene. I promise, I will show you some other male figures, someday.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6010\" title=\"alain01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain01.jpg\" alt=\"\" width=\"400\" height=\"485\" \/><\/a><\/p>\n<p>As I had no clue (I was guessing wild) on how he looked, I gave him a chain shirt with some heavy armor over, and a viking looking helmet.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6009\" title=\"alain02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain02.jpg\" alt=\"\" width=\"400\" height=\"485\" \/><\/a><\/p>\n<p>The I wanted to add some hair, and this is why I made this post, to show one of the cool additions to DAZ Studio 3. \u00a0As you can see, the hair and the helmet (or hat) doesn&#8217;t match very well.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6008\" title=\"alain03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain03.jpg\" alt=\"\" width=\"400\" height=\"481\" \/><\/a><\/p>\n<p>But, HatHead comes to the rescue. It has a bunch of deformers (modifiers in DAZ), that you can apply to the hair to cut away unneeded parts of it.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6007\" title=\"alain04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain04.jpg\" alt=\"\" width=\"400\" height=\"407\" \/><\/a><\/p>\n<p>And after some more adjustments, it starts to look real good. As you can see, Alain got a different hair shade, the default was brown, then there are a whole range of MAT poses with different colors.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6006\" title=\"alain05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain05.jpg\" alt=\"\" width=\"400\" height=\"467\" \/><\/a><\/p>\n<p>So, the hair now is under the helmet and not growing through it.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6005\" title=\"alain06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain06.jpg\" alt=\"\" width=\"400\" height=\"476\" \/><\/a><\/p>\n<p>I also added a beard to him and posed the face to make him look like a soldier. I gave him a shield and later a spear.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain07.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6004\" title=\"alain07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2010\/11\/alain07.jpg\" alt=\"\" width=\"400\" height=\"734\" \/><\/a><\/p>\n<p>So, but what was wrong, you will see that in a day or two on a screen near you.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve promised to make some characters for the H\u00e2rn party, and next up is my sons character, he ex soldier Alain.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[41],"class_list":["post-6003","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-daz-studio"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/6003","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6003"}],"version-history":[{"count":1,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/6003\/revisions"}],"predecessor-version":[{"id":6011,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/6003\/revisions\/6011"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6003"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6003"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6003"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}