{"id":6235,"date":"2011-02-04T07:00:03","date_gmt":"2011-02-04T05:00:03","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=6235"},"modified":"2011-02-03T23:33:27","modified_gmt":"2011-02-03T21:33:27","slug":"mapping-the-promised-land-part-two","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=6235","title":{"rendered":"Mapping the Promised Land &#8211; Part two"},"content":{"rendered":"<p>So good to be doing this again, mapping and posting. Been missing it, but I&#8217;ve spent too much time making cool things with the 3D models I&#8217;ve bought, not making so many new myself. OK, I have posted several renderosity freebees, but they were nice stuff, but boring to see.<\/p>\n<p><strong><em>I just learned by checking the Serenity RPG site that the game is no longer for sale, I think the license has expired or something. I will try to find out more. Good thing I got all the books.<\/em><\/strong><\/p>\n<p><!--more-->OK, where were we? Yes, mapping the Promised Land, the lower deck. I realized that I needed access to the lower deck and that I needed some stair cases, metal ship grade stair cases. So, <a href=\"http:\/\/www.filterforge.com\/?affiliateid=200100725\" target=\"_blank\">FilterForge<\/a> here we come, making a diamond plate with Mike Blackney&#8217;s fabulous filter with the same name.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake201.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6243\" title=\"plmake201\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake201.jpg\" alt=\"\" width=\"200\" height=\"200\" \/><\/a><\/p>\n<p>Now into <a href=\"http:\/\/www.omnigroup.com\/applications\/omnigraffle\/\" target=\"_blank\">OmniGraffle<\/a>, and make this staircase the cheating way, using 2D, not 3D.\u00a0First we create a rectangle polygon and set the corner radius to 8, and set a drop shadow on the object.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake202.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6242\" title=\"plmake202\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake202.jpg\" alt=\"\" width=\"323\" height=\"219\" \/><\/a><\/p>\n<p>Then we stack a bunch of those to form stairs.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake203.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6241\" title=\"plmake203\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake203.jpg\" alt=\"\" width=\"265\" height=\"509\" \/><\/a><\/p>\n<p>Now we render this object as a .png.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake204.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6239\" title=\"plmake204\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake204.png\" alt=\"\" width=\"200\" height=\"499\" \/><\/a><\/p>\n<p>We now create a Rectangle object shaped like this:<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake205.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6240\" title=\"plmake205\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake205.jpg\" alt=\"\" width=\"194\" height=\"254\" \/><\/a><\/p>\n<p>Now we set the Image of that object to the image we just rendered.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake206.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6238\" title=\"plmake206\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake206.jpg\" alt=\"\" width=\"151\" height=\"194\" \/><\/a><\/p>\n<p>An look, stairs going down.<\/p>\n<p>We add drop shadow and render out this object now. Here it is, looking great.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake207.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6237\" title=\"plmake207\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake207.png\" alt=\"\" width=\"227\" height=\"424\" \/><\/a><\/p>\n<p>We now add this stair object to the map of the Promised Land.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake208.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6236\" title=\"plmake208\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2011\/02\/plmake208.jpg\" alt=\"\" width=\"270\" height=\"373\" \/><\/a><\/p>\n<p>Yes, there it is. Someone asked me why the ship is called the Promised Land, and the answer is rather long and is in the adventure, nuff said. The adventure btw will be a free download as you cannot sell anything related to Serenity without a license. I plan to sell the high resolution maps.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So good to be doing this again, mapping and posting. Been missing it, but I&#8217;ve spent too much time making cool things with the 3D models I&#8217;ve bought, not making so many new myself. OK, I have posted several renderosity freebees, but they were nice stuff, but boring to see. I just learned by checking [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[13,10,49],"class_list":["post-6235","post","type-post","status-publish","format-standard","hentry","category-mapmaking","category-tools-of-the-trade","tag-filterforge","tag-omnigraffle","tag-serenity-rpg"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/6235","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6235"}],"version-history":[{"count":3,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/6235\/revisions"}],"predecessor-version":[{"id":6295,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/6235\/revisions\/6295"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6235"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6235"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6235"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}