{"id":7587,"date":"2013-02-02T22:00:40","date_gmt":"2013-02-02T20:00:40","guid":{"rendered":"http:\/\/4eyes.code66.se\/?p=7587"},"modified":"2013-02-18T17:24:57","modified_gmt":"2013-02-18T15:24:57","slug":"converting-a-poser-only-clothing-to-work-with-daz-studio-4-5","status":"publish","type":"post","link":"http:\/\/4eyes.code66.se\/?p=7587","title":{"rendered":"Converting a Poser-only clothing to work with DAZ Studio 4.5"},"content":{"rendered":"<p>Hello<\/p>\n<p>I know, I&#8217;ve been silence, been really busy with my big adventure book for Operation: Fallen Reich, rendering character handout pictures. While doing that I stumbled upon a problem and found a solution, and that is todays topic.<\/p>\n<p><!--more--><\/p>\n<p>Sometimes you want to use a piece of 3D clothing for a scene that doesn&#8217;t work i DAZ studio, mostly because it requires the Poser Clothing room to properly conform to the figure. In this case it was the Zoot Suit, I needed it for an uptown rich NPC but the rest of the scene was already setup in DAZ Studio 4.5, and I am as comfortable with Poser as I would be dancing naked in a minefield. I tried, how would it look in DAZ Studio (the read me clearly states no DAZ Studio support), and the result was less than encouraging.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7596\" rel=\"attachment wp-att-7596\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-7596\" alt=\"zz-01\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-01.jpg\" width=\"450\" height=\"482\" srcset=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-01.jpg 500w, http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-01-280x300.jpg 280w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>OK, what now? Then the small horns in my forehead grew, maybe I could fix this in Poser, so I launched Poser 9, and loaded up M4.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7597\" rel=\"attachment wp-att-7597\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-7597\" alt=\"zz-02\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-02.jpg\" width=\"450\" height=\"483\" srcset=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-02.jpg 500w, http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-02-279x300.jpg 279w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>Then I loaded the Zoot suit jacket into the scene., as you can see it loads the same way as in DAZ Studio.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7595\" rel=\"attachment wp-att-7595\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-7595\" alt=\"zz-03\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-03.jpg\" width=\"450\" height=\"498\" srcset=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-03.jpg 500w, http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-03-271x300.jpg 271w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Now I conformed it to M4,<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7592\" alt=\"zz-04\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-04.jpg\" width=\"266\" height=\"128\" \/><\/p>\n<p>much better.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7594\" rel=\"attachment wp-att-7594\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-7594\" alt=\"zz-05\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-05.jpg\" width=\"450\" height=\"369\" srcset=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-05.jpg 500w, http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-05-300x246.jpg 300w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Then I removed M4 from the scene, leaving just the Zoot suit jacket.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7593\" rel=\"attachment wp-att-7593\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-7593\" alt=\"zz-06\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-06.jpg\" width=\"450\" height=\"328\" srcset=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-06.jpg 500w, http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-06-300x218.jpg 300w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Now I just saved it to the same folder using the Poser built in save (just click the <strong>+<\/strong>).<\/p>\n<p>I opened the original thumbnail and edited it and saved it as a thumb for the newly exported fixed zoot suit.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7591\" rel=\"attachment wp-att-7591\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7591\" alt=\"zz-07\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-07.jpg\" width=\"132\" height=\"137\" \/><\/a><\/p>\n<p>Now I refreshed the DAZ Studio content browser, and there it was.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7590\" rel=\"attachment wp-att-7590\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7590\" alt=\"zz-08\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-08.jpg\" width=\"404\" height=\"118\" srcset=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-08.jpg 404w, http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-08-300x87.jpg 300w\" sizes=\"auto, (max-width: 404px) 100vw, 404px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>I removed the old one from M4 and loaded up the fixed version.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7589\" rel=\"attachment wp-att-7589\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-7589\" alt=\"zz-09\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-09.jpg\" width=\"450\" height=\"473\" srcset=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-09.jpg 500w, http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-09-285x300.jpg 285w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Hid the movers (they don&#8217;t work in DAZ Studio anyway, gave M4 a better texture and share, and added a smoothing modifier to the zoot suit jacket.<\/p>\n<p>Added a simple light set and made a quick render, looking good!<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7588\" rel=\"attachment wp-att-7588\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7588\" alt=\"zz-10\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-10.png\" width=\"424\" height=\"600\" srcset=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-10.png 424w, http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/zz-10-212x300.png 212w\" sizes=\"auto, (max-width: 424px) 100vw, 424px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>So, mission completed, I can continue with my hand out scene, and I hope some of you learned something. I did, I have some clothings, specially some German uniforms that are Poser only, they are next in like for conversion&#8230;<\/p>\n<p>I got a tip from another user that some items, like the zoot suite jacket can be fixed in another way, all in DAZ Studio. So, I&#8217;m now gonna try to put teh zoot suite on Genesis directly using that technique, thanks to Kim.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7625\" rel=\"attachment wp-att-7625\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7625\" alt=\"dszoot-1\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/dszoot-1.jpg\" width=\"441\" height=\"500\" srcset=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/dszoot-1.jpg 441w, http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/dszoot-1-264x300.jpg 264w\" sizes=\"auto, (max-width: 441px) 100vw, 441px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>First we load and <strong>Autofit<\/strong> the pants as usual, works as expected. Then we load the jacket, but do not fit it to Genesis.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7624\" rel=\"attachment wp-att-7624\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7624\" alt=\"dszoot-2\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/dszoot-2.jpg\" width=\"103\" height=\"119\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Now the trick, we use any reset pose for M4 and apply that to the jacket, then we can Autofit the jacket.<\/p>\n<p><a href=\"http:\/\/4eyes.code66.se\/?attachment_id=7623\" rel=\"attachment wp-att-7623\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7623\" alt=\"dszoot-3\" src=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/dszoot-3.jpg\" width=\"414\" height=\"500\" srcset=\"http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/dszoot-3.jpg 414w, http:\/\/4eyes.code66.se\/wp-content\/uploads\/2013\/02\/dszoot-3-248x300.jpg 248w\" sizes=\"auto, (max-width: 414px) 100vw, 414px\" \/><\/a><\/p>\n<p>And look, it did work!<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello I know, I&#8217;ve been silence, been really busy with my big adventure book for Operation: Fallen Reich, rendering character handout pictures. While doing that I stumbled upon a problem and found a solution, and that is todays topic.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[73,38],"class_list":["post-7587","post","type-post","status-publish","format-standard","hentry","category-tools-of-the-trade","tag-daz-studio-4-5","tag-poser"],"_links":{"self":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/7587","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7587"}],"version-history":[{"count":5,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/7587\/revisions"}],"predecessor-version":[{"id":7622,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=\/wp\/v2\/posts\/7587\/revisions\/7622"}],"wp:attachment":[{"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7587"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7587"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/4eyes.code66.se\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7587"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}