Today, I did get a bunch of nice top-down photos from Bogie back at the Dundjinni forum, and I will use two of them to create a single multi-tiling Dundjinni texture.’

bgpave-0a

bgpave-0b

These are the two nice mossy and grassy pavement pictures I got.

I launch ImageSynth, and add those two as inputs.

bgpave-1

Here we have a nice leaf section within the selection, that I select red, so it will be used as whole.

bgpave-2

And here is another one.

bgpave-3

And here I select pavements to make them easier for ImageSynth to stick together.

mossypvmt-1-bg-4e-amossypvmt-1-bg-4e-c

And here are two of the resulting images.

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