I realized that I needed some parasols for a café on at the market square. I had no idea how I would make them, but I knew what texture to use, the Sixties Swirl by Kochubey, that could easily be a thirties swirl.
Ok, bakery part two, we where making the chimney when we ran out of time yesterday, so we will continue with that one today.
Now I feel that I need a bakery, it does not only look good, but fit the plot very good as well.
Now we got up to speed on this, so what next? A I know, the carpet dealer. What is a market without Fine rugs and carpets, hand made, come look look, feel feel. very good price just for you.
Today we’re gonna make an item that I found that I did miss, a low basket for fruits or something else.
Now when we are busy fixing the last pieces of the market square, why not juts get going instead of sitting here doing nothing?
Finally, it is time to assemble the actual market square from all the different pieces we have been making. First, I need some buildings and stores that surround the market square, or else it would not be a market square at all.
As you see, I am still playing with woods, and I will do some more useful map prop items today.
This one is probably as unstructured as yesterdays post.
I am still working on the Egyptian market, but I found a new really cool bark filter by Aurum, and decided to take a shot at logs again.
I warn you that this episode is a little unstructured as I was pretty unstructured when I did the stuff, and I made a lot of mistakes or followed some bad lines of development before I came where I ended up.
Today is the last day of cloth rolls, but as I have so many different things to show, I give you this one also.
Roleplaying
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