So, what more can we make and what kind of floor tiles do we need? Castle and town tiles for making basic street etc is probably something every DM needs, so lets do it.
So, we start with making some tiles, this time we pick a new tile back at CGTextures, a round pavement that looks pretty medieval to me.
We run it in ImageSynth, to make it as a seamlessly tiling texture, like this, using just basic settings, no fiddling this time either. The more random a texture is, the better it is handled by ImageSynth.
Now, I will try something new, I will place this castle seaside, and I will use one of my FilterForge filters to render beach gravel for the beach, and then use the water caustics filter by Indigo Ray to make some nice water effects.
The beach graveland the same tile with water caustics. I also create a version of the water caustics stones with a blurred right edge, but usual, too large to post here.
Now its time to start OmniGraffle, and to setup a canvas that is 6″ x 4″. We start by adding the pavement texture to the canvas, and size it 3″ x 4″.
Now, we set the grid to 16 parts (1/16 inch), so we can work with details.
We create a polygon rectangle, like this, and we then set the fill to a Linear Blend from black with 100% opacity to black with 0% opacity, and turn the gradient like below.
If you have followed this site, you know that this is how you make a shadow.
Looks nice, now we have a wall for out castle, but something is still missing. We copy the shadowbar, turn it 90 degrees and size it to 1/2″, copy that turn 180 degrees and not it down, like this.
Look, this turns out really good. Now group those two, and copy them and place them evenly along the wall.
We now add the beach gravel tile, and copy it so we cover all four squares beside the wall.
Now we add a row of the blurred watery stones, and an extra row of the beach gravel, as we need to come below the blur. Again, layers is your friend.
So, were done, but first we added a small shadow on the outside as well.
I think this is a good start, more castle walls and town walls to follow, and some streets maybe, and a pier, a park, oh. getting carried away, sorry. OK, here is the .graffle file, castlewall-1.graffle.zip.
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