23

Feb

by admin

So, I needed a larger fireplace, or a burner for my map, where things get burnt, outdoors without the risk of burning down you valuable property.

So, we start up Cheetah3D again today, and make a cylinder shaped fireplace or burner. We jump right into the action.

Using the texture I’ve done for the other fireplaces, I can just work apply them to the structure I’ve built using some cylinder shapes and Boolean removes.

Now, we need a top also, so I take a cone, and cut away parts of it with Boolean operations.

For the chimney, I use a box, that I first boolean remove from the top, then make like a square pipe and insert in the hole made.

Now, I need some dirty ground around it, so I pick a texture at CGTextures. I cut out two pieces of it, then I use my Cistinator filter to blur the edges of the cut out pieces.

And Adding some smoke, and something that is burning, I’ve got myself a nice piece.

More needed items tomorrow I think.

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