So, today we’re gonna start with something difficult, I have no idea how well it will work out.

So, we start up Cheetah3D, and create a box.

Now, we’re gonna go wild with the Bulge and Taper tools and see where it will take us, but first we stretch the box and make a 20/8/8 polygon subdivision.

Now, we bulge it in the middle, like this.

Then we bulge it some more, but in both directions.

The we Taper both ends like this.

And now we once again bulge the middle section.

And finally we bulge it again, with the bulge a little rotated for some distortion.

OK, what will this be? I keep you hanging until tomorrow, come back and find out.

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