We will finish the wagon or cart today, more like a cart I guess.

So we start where we left of yesterday, in Cheetah3D and add a box to our model.

Now we shape it to be the platform of our cart.

We add an old friend as texture to it, old readers will remember it, but for those who don’t, it is a texture rendered with one of my three Editor’s Pick filter for FilterForge, cottage log wall. After that, we create another box, and stretch it.

W copy this one, rotate it 90 degrees and then shorten the copy. We merge them together and add an old metal texture to them I still haven’t succeeded in making that texture in FilterForge, I guess it is about time to do that soon.

Now we create another box, shape it rectangular, and set another old wood texture friend to it.

We copy it and rotate the copy like this

And after a while we have constructed this, a primitive jack stand.

We put it under the handle of the cart, like this

And here is the final cart for the market, ready to be loaded with stuff.

Tomorrow, more things will be created. I hope you enjoy these items. When Dundjinni have finalized the move to a new ISP, I will upload a truckload of items there.

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