Today, shelves, as we really need some shelves for the stores. We’re gonna use the same filter as yesterday, but some new and different texture images.

First, as we did yesterday, go texture hunting at CGTextures. This is todays catch.

As you can see, I like rough planks, this makes great shelves. Now, we use OmniGraffle for creating the basic shapes. What I forgot to tell you yesterday is, that I save these as transparent PNGs, and that the filter uses the Alpha channel data to smooth the bevel and place the shadow.

Here is a perfect before and after view.

And here is another one.

And the last couple. Now I have a bunch of new shelves and tables, so tomorrow, back to store dressing again.

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