You still here? Good.
Now, this is called forest path, but so far we’ve only been doing the forest part of it. Now it is time to do the path, and my idea is that we should have the ability to render with or without a path or trail, and have to possibility to choose from several different types of path, sand, dirt or stone.
Cool, so you came back. I didn’t scare the living daylights out of you the first session, good.
First we’re gonna add another twist to our foliage. First, remove the connections we made to the Result component, we’re gonna connect something else there later.
I think it is time we talk a little about how you create a texture in FilterForge. You have read about it, probably some of you have downloaded the demo, then what?
So I thought, let’s make a filter, that we can use to create floor tiles with, out door floor tiles. I though that a forest path would be a cool thing to create, so fire up FilterForge.