I think I like the idea of common home mundane items, so I’ll keep that course of actions until I figure out something else, and I will do items needed for the maps I am working on, so each item will be seen in action, maybe not directly, but sooner or later.
OK, I will now create some stuff that we can use to populate our common village and town buildings with, things that we call mundane things, nothing fancy, just plain common things. And we start out with making some chests.
OK, I was a little worried of what we should do today. First, I was thinking of doing another FilterForge tutorial, but my cottage wood wall filter quickly became way to complicated to explain, even to myself, so I just got this idea of a gold and silver striped texture that would make a barber pole like look on a cylinder, and it quickly turned out to be good.