Are you as curious as I am to see how these textures will turn out? Let’s get going.

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So, I’m trying to replicate greytale’s great metal box, and yesterday I made two attempts and neither really had the awesomeness that greytale’s metal bos has.

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As I’ve been working with my upcoming product, The Neverending Market streets, I’ve realized the need for more metal boxes. The metal box that everyone uses as a cash box for merchants is a metal box by greytale, and you will see it on almost every map with a store or a merchant, even Cisticola uses it. I’ve decided I’ll try to make a new set of metal boxes, and believe me when I say that this is by far the trickiest map related task I’ve assigned to myself.

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Today we’re gonna make some bedside candles for the more expensive rooms in the inn.

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I’ve been using a tavern staircase, or actually three mods of one that I found on the Dundjinni forum for many of the stairs in the Neverending Inn project, and as with doors, they got a little used up, so I decided to make new stairs, with the one made by master jedi of item creation, greytale, then modified by Kepli.

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Today, we’re gonna make a gambling room in the basement, where card sharks will cheat all the coppers from the patrons.

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I told you I had an idea, and that is quilted blankets. So we will make a few beds with that as well.

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We’re gonna continue with the bunk beds today, so let’s get started.

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Today, and tomorrow as well, we’re gonna make a new bunk bed for the tavern. I’ve used one of my first items I’ve made, a bunk bed so many times I’ve got bored with it. This time I will make a much better bunk bed.

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So, today is the day I will show you how to overdo something so much that it is not even remotely sane to do it 😉

I’ve been fiddling with my tavern furniture filters i FilterForge 2 for a while, showing different things here from time to time, but now I’m gonna show you what I’ve done.

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