Are you as curious as I am to see how these textures will turn out? Let’s get going.
So, I’m trying to replicate greytale’s great metal box, and yesterday I made two attempts and neither really had the awesomeness that greytale’s metal bos has.
As I’ve been working with my upcoming product, The Neverending Market streets, I’ve realized the need for more metal boxes. The metal box that everyone uses as a cash box for merchants is a metal box by greytale, and you will see it on almost every map with a store or a merchant, even Cisticola uses it. I’ve decided I’ll try to make a new set of metal boxes, and believe me when I say that this is by far the trickiest map related task I’ve assigned to myself.
Today we’re gonna make some bedside candles for the more expensive rooms in the inn.
I’ve been using a tavern staircase, or actually three mods of one that I found on the Dundjinni forum for many of the stairs in the Neverending Inn project, and as with doors, they got a little used up, so I decided to make new stairs, with the one made by master jedi of item creation, greytale, then modified by Kepli.
Today, we’re gonna make a gambling room in the basement, where card sharks will cheat all the coppers from the patrons.
I told you I had an idea, and that is quilted blankets. So we will make a few beds with that as well.
We’re gonna continue with the bunk beds today, so let’s get started.
Today, and tomorrow as well, we’re gonna make a new bunk bed for the tavern. I’ve used one of my first items I’ve made, a bunk bed so many times I’ve got bored with it. This time I will make a much better bunk bed.
So, today is the day I will show you how to overdo something so much that it is not even remotely sane to do it 😉
I’ve been fiddling with my tavern furniture filters i FilterForge 2 for a while, showing different things here from time to time, but now I’m gonna show you what I’ve done.