I’ve decided to make something really difficult, something I’ve never tried before, I will try to make a car model of a vintage car, the Morris Commercial Van model 1930.
25
Sep
OK, a lazy day today, but here are two cool items I’ve rendered in Bryce with models exported from DAZ 3D Studio, plus a scene I rendered in DAZ 3D Studio a while back that I really like.
24
Sep
Today I will make something else for DAZ 3D Studio, a fence. I’m trying to create a bunch of usable items that I could use to build scenes in DAZ 3D Studio, and yo always need a fence.
OK, Back to the crate making again, a revisit.
I’ve decided to make another crate using another texturing technique that will look much better as it will not look the same from all sides.
So, today we will finish the fireplace.
Still working on the map for All Guns Blazing, and I ned a fireplace, but a modern one.
20
Sep
Finally,
I’ve got more bandwidth for 4eyes, so to celebrate that I will post some full scale map items as pngs, enjoy.
20
Sep
I’m working on a map for my next adventure for Operation: Fallen Reich, with the working title Wicked Times – All Guns Blazing. And I need some special furniture for a map.
Today I am lazy, I’m just rendering some different stuff using DAZ 3D Studio of models I’ve purchased. You need all props like this to make cool maps, and even If I now sometimes build the whole map in DAZ 3D Studio, I still most of the time make maps using props either in Dundjinni or in OmniGraffle.
So, it is time to show a little more what DAZ 3D Studio can bring to the maps and the game table, and don’t forget virtual game tables, where the use of digital props is very important.