Now I feel that I need a bakery, it does not only look good, but fit the plot very good as well.
Now we got up to speed on this, so what next? A I know, the carpet dealer. What is a market without Fine rugs and carpets, hand made, come look look, feel feel. very good price just for you.
Today we’re gonna fix the grinder’s stand, where you can get your knives and axes sharpened.
3
Sep
OK, I fixed CropIt! to work better with images where the item you wanna crop is not really centered.
Today we’re gonna make an item that I found that I did miss, a low basket for fruits or something else.
Today we will assemble some market stands for the market. Finally put all those pieces to use.
Now when we are busy fixing the last pieces of the market square, why not juts get going instead of sitting here doing nothing?
Finally, it is time to assemble the actual market square from all the different pieces we have been making. First, I need some buildings and stores that surround the market square, or else it would not be a market square at all.
As you see, I am still playing with woods, and I will do some more useful map prop items today.
This one is probably as unstructured as yesterdays post.
I am still working on the Egyptian market, but I found a new really cool bark filter by Aurum, and decided to take a shot at logs again.
I warn you that this episode is a little unstructured as I was pretty unstructured when I did the stuff, and I made a lot of mistakes or followed some bad lines of development before I came where I ended up.