28
Nov
So, whats’s on todays schema, yes, making a mundane hammer, a simple, non-magic toll that you often use to decorate your maps with. You can never have too many mundane tools, as when the same hammer is on the table for the firth time, the PCs starts to think you are getting lazy.
27
Nov
The final day on firewood, it has been a really fun week, and today we’re gonna make some nice preset items from the last piece, that we make today.
26
Nov
Today we’re gonna make some nice piles from our fire wood pieces. As usual, We start our dear Cheetah3D.
25
Nov
I promised the secret bark didn’t I? And as DnD is a fantasy RPG, lets make a silver bark. Logs from the silver tree, burns with a calm green flame. Sorry, I got a little carried away, as always.
24
Nov
I’m still burning for the fire wood, pun intended. Today, bark time. We’re gonna add the bark textures we did yesterday, making two different looking pieces of fire wood.
23
Nov
Are you as excited as I am to see how this will turn out? I haven’t done anything like this before, so it will be interesting to see how it will go.
22
Nov
So, we did come a long way yesterday with our firewood texture filter.
Today, first, we’re gonna look for a good tree end texture at CGTextures.
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I’ve found that I really miss some good firewood pieces that we can stack beside the fireplace, in the woodshed, or anywhere else. We will create that, doing everything from scratch, including making textures, 3D modeling and putting it all together.
So, today we will modify an existing piece, much because SuperCaptain, who made the piece asked for mods of it.
19
Nov
I’m making a lot of props these days, props to populate and decorate my maps, and today we will make a basket that can also be turned into a bowl.