So, good to be back again with some map making and adventure writing. This summer have been great, but the itch is there. So, we’re gonna continue with the market roof.

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Now when I am back at a little more regular schedule, I will start to do some more series of map making and item creation. I will start to make something that will both match the current ongoing map competition at Dundjinni, The wrong part of the town, and an adventure I am working on.

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So it happened, an iPad fell down from the sky and landed in my lap. OK, not quite like that, but as they wont be selling them here in Sweden this year, I was happy to get one. So how can you make RPG maps on the iPad?

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Today we’re gonna be really destructive, and add another dimension of mayhem to our pillars. We start by editing the cracked filter we made for FilterForge yesterday.

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I said the pillars looked a little too new, and today we’re gonna do something about that. We’re gonna create a Bump map for this.

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Ok, I hope you had fun trying to imagine what I have in kind. Today we’re gonna finish those pillars.

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I’m back!

First, I want to thank you all for being patient while I’ve been doing other things, like painting the cottage, fishing, or ruining my graveyard tan.

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5

Jul

by admin

Hello,

here is an updated version of the megaswitch: megaswitch.ffxml-2.zip

/ Totte

Hello,

as FilterForge forums seems to suffer from upload amnesia at the moment, I uploaded my latest snippet, a 16 segment “pseudo-random” switch module for FF as a filter file.

megaswitch.ffxml.zip

So, we’re working with our filter to make stamps that looked stamped, not just painted on the documents we’re gonna have as handouts. Enough talking, let’s get going.

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