17
Sep
I just had to write a little quick session on how you can make nice barrels for your maps. Barrels must together with crates be the most versatile props that exist. Everything from fish to mead are stored in barrels. Barrels get transported by wagons, they are stored in basements and they are standing in the docks, waiting to get loaded.
I decided we look at the DM map for the backyard to day, and then look at the maps for the first of the second guest room floors.
The DM map for the backyard will look like this, with only a few points of interest marked. Some may think that I am over ambitious when it comes to mark things on the DM map, but bettr to mark one thing tom many than one thing to few. I’ve played many commercial adventures where you have a reference in the text and you don’t get a clue on where is that? For example, let’s say we have a secret trapdoor in the kitchen floor,and it was nicely drawn by the map artist, but during post production and image compression, that nice trapdoor is almost invisible unless you zoom really deep into the image. Then the text refers to the trapdoor as a vital key element in an encounter, and there is nor marker on the map for that. This can ruin the encounter.