Today, we’re gonna make some crates using images from CGTextures. I needed some more crates and thought maybe I could use the FilterForge filter I made to make shelves and tables.
9
Apr
As the stores are coming along nicely, I constantly need new objects and new things for them, so they all are different and unique. Today, we’re gonna make a store sign and an entrance, for a store that doesn’t just have a staircase from the door down to the store itself.
8
Apr
I’ve been working with my market and needed somewhere to serve the food from yesterday, so I decided to make a little outdoor tavern like court for the market.
Today, back to store dressing, and we’re gonna make a cloth store or market stand, so at first, we need some cloth, rolls of cloth.
Today, shelves, as we really need some shelves for the stores. We’re gonna use the same filter as yesterday, but some new and different texture images.
Its time to make some new tables now, and some new shelves. I’ve been using Bogies so much they almost fall to pieces, the pixels are all worn and pale. And I’ve decided I’ll make then “Bogie-style”, at least to begin with.
Today, I’m working on an arms store, and the bow department, if there was such a name in those times. Anyway, I came up with the idea of having a target dummy in the store, for the customers to try out the bows.
Today we will be making more preset tables and shelves for the stores, this time for the magic store. I found hundreds of potion bottles by Supercaptian and several other artists at the Dundjinni forum, so I thought I won’t need to make Portions, just yet.
28
Mar
The stores are coming along nicely, but I needed a map store, and to that, I needed rolls of maps and paper. I found a some nice ones that were top down, but none that could be in a shelf.
Today, we’re gonna add some nature to the market square. I purchased some of the trees made by Kepli at Creative Gremlins, as they are really great and I needed some new trees that didn’t have that Bryce look to them.