So, we now know how to setup a DAZ 3D Studio package so we can use the stuff made in Cheetah3D in DAZ 3D Studio. So far only for simple stuff like a box. And now I think it is time to show how it will look, and do at the same time fix the last piece of the puzzle.

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As I said yesterday, DAZ 3D Studio has truckload of nice posable 3D objects, so many you could probably get ruined trying to collect them all. Playing with 3D is like a collecting card game, you never have enough bits and pieces.

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As you know I am very fond of Cheetah3D and use it as my primary 3D modeler, but there is one application that is really cool, and that is DAZ 3D Studio, which is a free 3D tool. It is great as there are endless lists objects that you can purchase for a few bucks, or download for free, and as has posing, it is very good at working with posable objects with limitations, human bodies or animals, but also machines, vehicles etc.

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13

Sep

by admin

Today we’re gonna make something I just wanted to hide from my players as this is crucial in the adventure Cricket & Crocodiles for Openration:Fallen Reich, and it would be a spoiler. We will make a crocodile amulet.

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We got more things to do with those trapdoors, or more correctly more different things to do, so we can then render multitudes of them.

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So, we’re into trapdoors now. You can never have too many, trust me, they are like chests, the players never forget a chest the have seen.

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When Dundjinni came back from the plane walk, I posted some of the objects I did for the market, and I got some comments on the trapdoors so I decided to revisit and expand those a little.

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OK, we gonna finish up those café parasols today. We need some more textures so we make a few more in FilterForge with the Sixties Swirl filter.

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I realized that I needed some parasols for a café on at the market square. I had no idea how I would make them, but I knew what texture to use, the Sixties Swirl by Kochubey, that could easily be a thirties swirl.

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Ok, bakery part two, we where making the chimney when we ran out of time yesterday, so we will continue with that one today.

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