Today we’re gonna mix the different things we’ve done, to make something real, a wood and stone flooring texture filter.
Welcome back to another episode FilterForge filter making. Today we will play with another way of making tiles, this time more random looking tiles, not square ones. One of the techniques used in this filter tutorial comes from the filter Crazy Paving made by Fluxtah.
I’m back today with some more FilterForge stuff for the tutorial. We’re still making the basic stuff, and today I though we’ll make one more wood filter, and then take a look at working with random tiling.
We’re back making an interesting filter for FilterForge, this time we will use another way of making a stone surface, plus a way to make simple but good looking mortar. Each filter is a building block for the final filter. Although FilterForge lack the type of MetaNodes that Vue has, you can copy/paste components from one filter to another.
OK, I’m back with the next episode of making a FilterForge texture filter for a stone floor with inlaid wood, like we can think floors looked in medieval buildings. Last time we did a basic wood filter, and time we’re gonna focus on making some basic stone. We’re gonna use these filters, or the components in them when we assemble the real filter at the end of this tutorial series. The idea behind this tutorial is not only to make a filter but to show different techniques to achieve different results.
Hello,
I’ve promised several times that I would make a new FilterForge tutorial, last time was to the Bald Wizards Club, and here we are. This is the first step.
We’re still making this prison cell bench using Cheetah3D, and we’re getting somewhere I think. This object should not only look good in 2D but in 3D too.
We’re still working with that prison cell bench in Cheetah3D and today we’re going to add the wall support that will prevent it from falling or behave like a swing.
We’re making a prison cell bench using Cheetah3D, and today we will continue that work.
I need some worn prison wall mounted benches for the upcoming adventure Heart Of The Gods – Part III and I didn’t have any, and I might need it both for top down map views, but also for a 3D handout view.