If you remember, we have the fourth and final C section of the tavern to make, and I’ve got a fireplace/BBQ grill to make, so don’t waste the time with smalltalk.

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Today we will be working with the other end of the never ending tavern, and it will basically be very much like the other side, but with different furniture.

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10

Feb

by admin

Fixed a little schizophrenic bug in preset selector/builder.

Today, we’re gonna populate section A of the never ending tavern with furniture, this will be interesting. As any longtime reader will know, I have done a few taverns, so I have a nice collection of tables and bars, but there is always room for more variations.

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9

Feb

by admin

Hello,

There are more things to mapmaking than drawing, so I created a little tool to easy to work when you want to render many tiles in FilterForge, with different settings, to generate tiles for Dundjinni, so here, alive and kicking, the FFBatchMaster for Mac OS X 10.5 or later.

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9

Feb

by admin

Sorry folks, but someone with an excavator found the main phone cable the area where my servers are located, so I was cut from the internet for almost a week. Seems to be back online now.

So, we’re gonna continue where we left off yesterday, with OmniGraffle, building modules for the never ending tavern. Today, we are going to create 4 different versions of the A section. We will not have time to make furniture today.

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Hello, this was a surprise to you all wasn’t it? We played a quick game with just my son as DM and me and a friend as players. It was a quick small adventure, and we used dungeon tiles from both WotC and Paizo for the various encounters. When we visited a tavern, we all agreed that we’ve seen this tavern before, then the idea came, a never ending tavern, where you have a few building blocks that mix and match, to build many different tavern, whenever there is a tavern, just put one together, and it will be a different tavern every time.

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There has been a discussion at newbieDM about an encounter repository, much like what I posted some weeks ago, and there I found a link to this site, which is very promising and I really like the way the encounters are presented.

Check it out, I like the idea of encounters, not full fledged adventures, but I will keep doing adventures, but might slip into encounters a little also.

Today, we won’t be using Dundjinni much at all, so the header is a little misleading, but it is a series and I’ll keep it. We will do some stuff in Bryce and in FilterForge today.

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