25
Nov
I promised the secret bark didn’t I? And as DnD is a fantasy RPG, lets make a silver bark. Logs from the silver tree, burns with a calm green flame. Sorry, I got a little carried away, as always.
24
Nov
I’m still burning for the fire wood, pun intended. Today, bark time. We’re gonna add the bark textures we did yesterday, making two different looking pieces of fire wood.
23
Nov
Today, we’re gonna talk a little about gameplay, things that do matter. I got the idea for this rant from newbieDM, who had a story about him as a DM missing rules.
23
Nov
Are you as excited as I am to see how this will turn out? I haven’t done anything like this before, so it will be interesting to see how it will go.
22
Nov
So, we did come a long way yesterday with our firewood texture filter.
Today, first, we’re gonna look for a good tree end texture at CGTextures.
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I’ve found that I really miss some good firewood pieces that we can stack beside the fireplace, in the woodshed, or anywhere else. We will create that, doing everything from scratch, including making textures, 3D modeling and putting it all together.
So, today we will modify an existing piece, much because SuperCaptain, who made the piece asked for mods of it.
19
Nov
I’m making a lot of props these days, props to populate and decorate my maps, and today we will make a basket that can also be turned into a bowl.
It has been a pretty fun journey, and now we have created a large collection of useful floor tiles, and I am happy to announce that they are now available for download, in high resolution, ready to print on a printer near you.
I did one more, a small wall that can be used on the sewers, this one, but as you by now now everything worth to know about making floor tiles, I wont bore you with now I made this one.
The new tile set is available for download here, or at the Utilities page. But I warn you, the PDF is 25 MB and I host it at my .mac account, so it might be a little slow to download.
17
Nov
If you have had problems accessing 4eyes today, it is because my ISP is having severe routing problems, mostly for traffic across the atlantic.
Hopefully they find the problem, but still no estimated to when it will be fixed.
Update: Is fixed now. Was a fiber somewhere, traffic now routed around that problem.