I’ve been looking real close several times at the Serenity RPG. I got the Serenity PDF in the Gamers supporting Haiti bundle after the Haiti earthquake, and I’ve looked at it several times thinking this is a game I must make adventures for. The game is not only good, the design of the book is extra ordinary great with lots of color pictures and maps. So I finally decided to start to make something for this game, and I decided to start out with a little star map of a small part of the ‘Verse, where I will place my adventures.

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29

Dec

by admin

After I sent my Baron Hirnen, I got some feedback, which I had to fix, so today we will fix those things. The insignia should only be the shield, and the shield should have a yellow lion on a red-white striped background.

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27

Dec

by admin

I’m back after the christmas festivities and I’ve got a figure request from my neighbor, which whom we play an occasional game of Hârnmaster from time to time. It is a very good campaign full with intrigues, and we’ve just found out that the father of one of our party members, the grime Baron Hirnen seems to be plotting something evil, so my neighbor asked if I could make a picture of Baron Hirnen.

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Last time we made some lumber for DAZ Studio, today we’re gonna complete that.

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I needed a piece of lumber for a picture for Faces of Fantasy:Memorable Personalities (the upcoming sequel to Unforgettable Heroes), and as I didn’t have any, I did I as always does whenever something lies within my bounds of skills.

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Once again I’ve promised my dad to make a picture of one of his favorite characters, Besserwisser the Gnome Bard. So, here we go.

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So, we’re getting close with the scene for the handout now, just a few details to add. This is by far the most complex handout I’ve made.

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We’re in the works with a scene for my upcoming adventure for Operation:Fallen Reich, Wicked Times: Bratwurst und Sauerkraut. I’ve decided to build this scene in Carrara 8, just to give it some more milage.

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This time I’ve decided to build a rather complete and complex scene in Carrara 8 that I need for a handout.

The scene cannot be described too much without spoiling, but it is an outdoor urban scene.

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I’ve been playing with a scene for the upcoming adventure Wicked Times: Bratwurst und Sauerkraut, and I needed some Germans walking through a piece of rubbled town. Using some of the cool props and scripts I have for DAZ Studio 3, I made the scene, but I then needed it to look realistic, like a photo, and here is the long way there.

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