Today we will continue mapping the lower deck of the Promised Land, the spaceship that will be the home for our heroes in the upcoming adventure for the Serenity RPG.
So good to be doing this again, mapping and posting. Been missing it, but I’ve spent too much time making cool things with the 3D models I’ve bought, not making so many new myself. OK, I have posted several renderosity freebees, but they were nice stuff, but boring to see.
I just learned by checking the Serenity RPG site that the game is no longer for sale, I think the license has expired or something. I will try to find out more. Good thing I got all the books.
The Promised Land is a spaceship in an adventure module that I’m working on for the Serenity RPG by Margaret Weis productions. The spaceship is an old Alliance long distance invasion transporter, refurbished and redesigned by the current crew. I won’t say more than that.
Ok, you all know we’re into this cage that was an art request on Dundjinni forum, so let’s dig in again.
Hello, yet another art request challenge at Dundjinni forum that I at first thought I din’t really have time with, but when greytale wrote the following post I just had to do it.
greytale wrote:
Interesting project and a great challenge for establishing depth.
I started poking around with a 2d speed version so we will see how it fares against my 3d cohorts.
I am sure that by the time I finished typing this Totte will have released this, three more pieces, and an article. 4eyes rules!
So, to not disappoint my friend greytale, here we go!
So, I’m working on an adventure for the Serenity RPG, which I call Promised Land. The name has a story which will be revealed in the adventure and not here.
I’ve been looking real close several times at the Serenity RPG. I got the Serenity PDF in the Gamers supporting Haiti bundle after the Haiti earthquake, and I’ve looked at it several times thinking this is a game I must make adventures for. The game is not only good, the design of the book is extra ordinary great with lots of color pictures and maps. So I finally decided to start to make something for this game, and I decided to start out with a little star map of a small part of the ‘Verse, where I will place my adventures.
29
Dec
After I sent my Baron Hirnen, I got some feedback, which I had to fix, so today we will fix those things. The insignia should only be the shield, and the shield should have a yellow lion on a red-white striped background.
27
Dec
I’m back after the christmas festivities and I’ve got a figure request from my neighbor, which whom we play an occasional game of Hârnmaster from time to time. It is a very good campaign full with intrigues, and we’ve just found out that the father of one of our party members, the grime Baron Hirnen seems to be plotting something evil, so my neighbor asked if I could make a picture of Baron Hirnen.
Last time we made some lumber for DAZ Studio, today we’re gonna complete that.