Today we’re gonna make a little more difficult NPC picture. A wounded, depressed 23 years old woman, also in a hospital. This will be a challenge, but you know I like those.
Today we will continue working on that O:FR NPC we started on yesterday. I think this will be interesting.
As I’ve got some requests for O:FR NPC creation, here we go with the making of one NPC photo for the upcoming adventure Wicked Times: In Vino ¨Veritas.
I’m making some good to have 3D props for 3D NPC pictures now, and I will also render them as prop for mapmaking later on. Todey, a wine box for a upper class wine merchant from London.
As I promised, we’re gonna finish the dungeon entrance today, hopefully you will keep up with all my changes today, as I will make a lot. This is my usual way of working creative, change, fiddle, change, until I’m happy.
Did you all thing that making just one entrance prop would be enough for me? You know me better than that, I decided to explore the possibilities a little more.
This post is different, and once again I’ve been inspired by other peoples work at the Dundjinni site. This time, FutureBoy posted a prop he had done, and we all went “Wow, why didn’t I think of that before?”
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Nov
So, it is time to show where I did use some of those items I’ve been creating, and many items I never shown, but first I will create something for the final part of the map.
I promise, last day of the pallets, and to finish this a little surprise at the end.