We finished two pallets yesterday, and how many will we make today? No more talking, let’s go to work.

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30

Oct

by admin

Hello,

a quick extra post with the new mascot of 4Eyes – Nurse Annie. She will show up early in the upcoming adventure Wicked Times:In Vino Veritas so this isn’t a spoiler at all, more like a teaser. I know that every male character desperately want to meet Nurse Annie. Also, I added a very nasty Germas SS officer that I haven’t any plans for right now, that do not have the same attraction as Annie. Enjoy!

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You guessed right, we will continue to make pallets today, more pallets and texture them too, I hope. As I said yesterday, new tools open new possibilities and I am that kind of person that strive to use, abuse and master whatever is tossed at me. If not for any other real reason that to say “I did it!“.

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One thing I haven’t made yet as a prop for map making are pallets. Mostly because pallets are not very common in a fantasy world, but now when I also make some modern things, I thought that they would be perfect items to create.

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OK, we will continue with our queen statue today, so why chit-chat, let’s get going.

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So, I’ve succeeded with something I set out to do, which was much harder that I first thought. Much harder because I didn’t have the right tools and didn’t fully understand the intricate file structures of a posable poser file, but, here is how I did it, using the tools at hand, mostly DAZ Studio3.

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I said before that I would revisit this of making NPC photos using 3D. This time I will make a beautiful female fighter NPC, the kind that you see everywhere in any fantasy setting.

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Now I will show something that we hopefully have played, as it will be a spoiler, or could be. We’re gonna make two things today, and I will try not to spoil too much if we haven’t played this yet. I need something strange, occult or magical, some kind of bowl with a burning magical fire in it.

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For a map I’m working on, I need a small ventilation tower, is tower the right word? Anyway, something that sits on the ground enabling air to move down to the underground tunnels. I’ve decided to give Carrara 8 a real go today, and make an object using it from scratch.

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So, I promised I’ll go back to Cheetah3D and see what we could render from there. Cheetah3D has a good renderer, and some nice capabilities, specially when rendering single objects like I do.

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