Today, we’re gonna make some tables, really. It has been a rather long way to get here. Mapmaking isn’t something that goes fast, unless you have a lot of preset items to choose from.

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I promised mugs, and mugs it will be today. Several different models, and with different delicious beverages too.  Soon we have enough items to build and decorate some complete tables. After the mugs, we can make tables, many different tables.

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I promised plates today, and sure, we will make some plates for our tables.

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So, common folks tableware, wooden tableware to be more precise. That is todays task. We will not finish today, but we learn how to make tableware.

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So, we got some new tables, but we got nothing to put on them, except tablecloth. Today, we’re gonna make some simple tableware, or begin with it. It will take a while to make all we need.

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Yesterday we made some cabinet underlays for the tables we made, and today we’re gonna create a drawer. We might even have time to fill it with something useful.

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OK, we’re back again for some more mundane furniture. Today we’re gonna use the tables from yesterday, and turn them into wardrobes.

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I think I like the idea of common home mundane items, so I’ll keep that course of actions until I figure out something else, and I will do items needed for the maps I am working on, so each item will be seen in action, maybe not directly, but sooner or later.

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OK, I will now create some stuff that we can use to populate our common village and town buildings with, things that we call mundane things, nothing fancy, just plain common things. And we start out with making some chests.

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1

Dec

by admin

OK, I was a little worried of what we should do today. First, I was thinking of doing another FilterForge tutorial, but my cottage wood wall filter quickly became way to complicated to explain, even to myself, so I just got this idea of a gold and silver striped texture that would make a barber pole like look on a cylinder, and it quickly turned out to be good.

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