Today we’re gonna finish up the crew quarters and add some more nifty details to the main deck.

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Today we’re gonna make more things for the engine room, this time on the main deck. Room fillers are important to make a map stand out.

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Today we’re gonna make some more spaceship fillers, a wall console for the cargo bay, as the original model has some kind of electrical consoles along the sides.

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We’re back to making the Promised Land map, and today we’re gonna make a ladder, which I found I need but did not have, not a spaceship ladder anyway. A wooden ladder just won’t do.

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I know it is Valentine’s dat today, but I won’t make any hearts anyway, but I will show some love to you all by making something extra today.

Today we’re gonna take a break from mapping the Promised Land, and make something I needed for one of the Cut Scene pictures for the adventure. The game really encourage the Game Master to run cut scenes, so I’ve been making several pictures to show for the players.

For one of those scenes, I needed some monitors hanging from the roof showing some Alliance propaganda and news, to get the look I wanted for the scene. Well made cut scene pictures will be a real asset when playing the adventure.

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We’re gonna add some more map details today, as the details always make the map look better. I know I normally try to stay with the less is more, but it should not be too clean either.

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Today we’re gonna expand a little in the engine room a little on the promised Land.

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Today we will continue mapping the lower deck of the Promised Land, the spaceship that will be the home for our heroes in the upcoming adventure for the Serenity RPG.

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Ok, you all know we’re into this cage that was an art request on Dundjinni forum, so let’s dig in again.

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Hello, yet another art request challenge at Dundjinni forum that I at first thought I din’t really have time with, but when greytale wrote the following post I just had to do it.

greytale wrote:

Interesting project and a great challenge for establishing depth.
I started poking around with a 2d speed version so we will see how it fares against my 3d cohorts.
I am sure that by the time I finished typing this Totte will have released this, three more pieces, and an article.   4eyes rules!

So, to not disappoint my friend greytale, here we go!

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