What is it with wine presses? Ok my dad kept sending me pictures of wine presses since I started to work on the Burgundian one, so here is another, based on an old picture, probably Egyptian.
Today we’re finally going to add some planks to that bridge, so we can see how it will really look. It will be a lot of work in the modeler today. Things like this takes time, if you do want it to look irregular and not machine made.
Today we will continue the work with our rope bridge.
What now? I did that wine press, but I know I do not have use for it right now, maybe later on. I’m still working with The Neverending Docks, and I need something more useful. I’ve done two stone bridges, so let’s make one of those fragile rope bridges that Hollywood likes so much.
Now, we are getting close with out Burgundian wine press, very close. This is our final day.
We’re still working with that Burgundian wine press, but it is starting to look good, really good.
No sudden news today, so we will continue with this wine press.
Today, we will continue to slowly form pixels and polygons to an old burgundian wine press.
Now, we’re gonna make something big again, we’re gonna make a Burgundian wine press. This started when my dad were down to visit my relatives there, and emailed me a nice photo of an old wine press.
Today we will do something really awesome cool. Do you remember when we made some swamp bogs? Now, when I’ve decided I’ve need some natural water edges and not only stone paved docks for The Neverending Docks, I realized that I need water edges that can tile, for 1, 3 and 6 inches wide map pieces. I tried to make this manually, but failed hard, so them when I thought of a solution, I remembered goo old ImageSynth, so here is the How to using ImageSynth and OmniGraffle.